Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
35th Place - 8th Annual Interactive Fiction Competition (2002)
-- Emily Short
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
In 1998, there was In the Spotlight, a tiny but enjoyable game whose entire purpose was to embody one clever puzzle. Then, last year, there was Schroedinger's Cat, a less enjoyable (though competently produced) game whose sole reason for existence was to embody a completely baffling puzzle. Now we have Koan, a fairly irritating and badly programmed game that embodies one more-or-less nonsensical puzzle. Clearly, we're on a downward slope here.
See the full review
|Average Rating: |
Number of Reviews: 2
Write a review
A one-puzzle, spare game, April 18, 2016
This is the whole puzzle of the game. There is helpful writing in the four corners.
As David notes in his walkthrough (which gives away the solution up front), he notes that the game is a bit underimplemented, and many responses are misleading.
Great idea, lacking execution, January 1, 2008
Considering the game's premise, I deem room exploration a time wasting design error. As for the puzzle on offer, the question and answer are linked, but arriving at the solution is an arbitrary process, mainly because of the lack of interaction with the solution's elements.
The game starts with a great idea that, in irony of it's zen roots, can only bloom under a more focused design.
If you enjoyed Koan...
Related GamesPeople who like Koan also gave high ratings to these games:
|Coloratura, by Lynnea Glasser|
Average member rating: (73 ratings)
Stolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand.
|9:05, by Adam Cadre|
Average member rating: (444 ratings)
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.
Pick Up The Phone Booth And Die, by Rob Noyes
Average member rating: (91 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]
This is version 4 of this page, edited by David Welbourn on 19 June 2015 at 11:48pm. - View Update History - Edit This Page - Add a News Item