Nightfall

by Eric Eve profile

Espionage
2008

Return to the game's main page

Reviews and Ratings

5 star:
(18)
4 star:
(31)
3 star:
(8)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Ratings: 59
Write a review


Previous | << 1 2 3 >> | Next | Show All


- gattociao, August 21, 2023

- RetroSpyGadget, August 18, 2023

- aluminumoxynitride, August 13, 2023

- Edo, September 16, 2021

- Little Bilham (Atlanta, GA), September 8, 2021

- sw3dish, April 22, 2021

3 of 3 people found the following review helpful:
Stubbornly going back into an evacuated city to find "her", October 26, 2020
by Rovarsson (Belgium)

Well, this was straight up my alley. Squarely in my comfortzone. Apparently I feel comfortable exploring the dimly lit streets of a gloomy abandoned city... (huh, what does this say about me, I guess...)

And exploring you must do. Since Nightfall is basically puzzleless, it's all about looking around and solving the Big Puzzle: Who is She?

While you search around the big, big map, some locations will trigger memories, which can be RECAPped to get a picture of this mysterious person you've actually half-known most of your life. Glimpses into her inner life, helping to make sense of what's happening this night.

The author has included some helpful commands to help navigate and keep your place in the story. (GO TO, REMEMBER, THINK). These are a great help, especially since the PC has a lot more knowledge of the geography than the player, and because it's easy to be unsure about what to do next in such a big city full of possibilities.

Writing and implementation are very good, good enough to have you wandering around Xing everything and forget about the time.

Yes, time matters in this game. You have to find her in a certain amount of time or ... Actually I don't know. I found her by 01.37am. I have no idea how much more time the game goes on for. (You can check the time limit in the help menu at the beginning of the game if you want.)

Depending on the route you took through the city, the locations and objects you examined, you get a different ending. (I got a "losing" one I think, but I liked it nonetheless.)

A game with great atmosphere, it deserves to be played/read attentively, best of all in one or two long stretches.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- William Chet (Michigan), August 5, 2020

- kierlani, April 19, 2020

- airylef, February 25, 2020

4 of 4 people found the following review helpful:
Slightly generic espionage work in an unnamed town against an unnamed enemy, June 30, 2019
by verityvirtue (London)
Related reviews: melancholic

Premise: You're one of the last people in the town. Everyone else has fled on the government's orders, on threat of an unknown Enemy (yes, capital E).

Nightfall is technically proficient, featuring several good examples of parser conveniences. The player can use the "GO TO" command to navigate the substantial map, and there is an impressive amount of content to explore.

I found the sheer number of memories available slightly overwhelming, even if most of them appear almost… trivial. Memories sparked by visiting certain places for the first time are indexed for future reference, though not all of the memories turn out to be important for progressing in the story.

The swelling inventory is disambiguated, but in a way that shows off the underlying skeleton of the parser format. Items of the same kind are colour-coded, like one might find in a point-and-click game (does anyone even remember those any more?!), whose artificiality becomes more obvious the more time one spends with non-parser or more modern, naturalistic games.

I found it hard to suspend disbelief starting from the premise. The town in Nightfall has the air of an unimportant town caught in the thrall of international politics, a little like Salisbury was to UK politics in 2018. The game remains infuriatingly vague about specifics, though, and do not offer too much information payoff for following a lead. If anything, the character motivations struck me as being a bit threadbare. The player character appears to be motivated mostly by an obsession with the unnamed female character, whose motivations we never understand - we cannot even infer it from the PC's memories of her - until the ending.

Nightfall is a large and mostly well-constructed game. The espionage setting will be familiar to denizens of the parser format, and despite everything I could still enjoy the game. Recommended.

(This review was based on the IFComp version on IFDB.)

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | View comments (1) - Add comment 

- Stian, February 27, 2019

- yaronra, July 16, 2018

- calindreams (Birmingham, England), April 16, 2018

- Laney Berry, June 7, 2017

- Cory Roush (Ohio), June 3, 2017

- DocDoe, May 18, 2017

- Lucifalle, April 25, 2017

- Sobol (Russia), September 1, 2016

- Aryore, December 13, 2015

- hoopla, September 27, 2015

2 of 2 people found the following review helpful:
Best Eric Eve game out there; real-life setting, huge map, good flow, August 22, 2015
by MathBrush
Related reviews: about 2 hours

This is my favorite Eric Eve game. It has all the things he does so well: gripping storyline, interesting but not-too-hard puzzles, incredible help system and 'go to' commands, massive map, huge inventory, and good gameplay flow.

It also has less of my least favorite aspect of his games, a focus on a male protagonist that has his pick of women. The woman definitely has the upper hand in this game.

You play a character in a city that is being evacuated due to a threat by an unknown Enemy. You stay behind to search for a woman you care for. An enormous relationship with this woman unfolds through flashbacks, which you can "REMEMBER" at any time.

I loved this game. Five stars. Some may not like it as much, and it's not in my top ten favorite,but it was a good show.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

- Cloud-Of-Judgement (Eastern Europe), December 13, 2013

- Adam Myers, October 26, 2013

- ButteredCatArray, July 2, 2013


Previous | << 1 2 3 >> | Next | Show All | Return to game's main page