Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryThe Enemy is expected to arrive at any moment. Staying behind is either the stupidest or the bravest thing you've ever done. Only one thing - or one person - could have made you stay. So now there's nothing for it but to find her before it's too late. [blurb from IF Comp 2008]
2nd Place overall; 3rd Place, Miss Congeniality Awards - 14th Annual Interactive Fiction Competition (2008)
Nominee, Best Game; Nominee, Best Writing; Winner, Best Story; Winner, Best Setting; Nominee, Best Individual PC - 2008 XYZZY Awards
|Average Rating: |
Number of Reviews: 5
Write a review
Most Helpful Member Reviews
Nightfall is primarily a game of exploration. The nameless main character has remained behind in an evacuated city to try and find his aloof and alluring female friend, and as he proceeds through the eerily deserted streets, bittersweet memories of his (until now, platonic) relationship with her come flooding back. Intriguing things are also afoot in the present, as you follow one step behind this mysterious woman, pondering her possible involvement with or against the strange powers at work in the city - and wondering just how much the PC is right to admire her.
Nightfall flows very easily. For the most part, I think this is simply the result of good decisions at the most basic levels of design and writing. But it helps that the author has also gone above and beyond the call of duty to add advanced features to help players get into the story. The player character can THINK about what he's learned and what options that knowledge points towards - and if you're stuck he can THINK HARDER (a nice phrase to type when you're lost, I feel) and come up with more explicit pointers. As a resident of the city, he can also GO TO locations - something that perhaps is more useful than it should be, given the realistically convoluted depiction of typical urban English geography.
Sometimes I think that IF authors forget that the vast potential for their games to accept varied and subtle commands, even those commands most commonly used by other games, can leave many players throwing up their arms in frustration - can turn away everyone not completely used to (or fond of) the crossword-narrative hybrid that some consider intrinsic to the medium. With Nightfall, I think that we have a nice example of an IF game that makes it easy to take part, while still providing the challenge of exploration and the involvement of decision-making.
I think Nightfall works better than Elysium Enigma, though: the atmosphere is more consistent, the puzzle elements more plausibly suited to their setting, the story is ultimately more thematically coherent and focused more deeply on personalities. The essential premise is hauntingly tied to things actually happening in the world, and the abandoned spaces feel plausibly chilling. Moreover, Eve takes full advantage of his medium. Implied time limits rush you along, built-in pathfinding allows you to navigate a city that the player character knows much better than the player, and a host of small design choices guide the story without making it feel too linear.
Nightfall is a competition game, but deserves more than two hours. The basic mystery of the game can be resolved in a single playing, but to understand the characters properly, and to get a happier ending, will probably take a second try, with more exploration. In a way, it is like the inverse of Varicella: where the player of Varicella must play many times in order to achieve the perfect Machiavellian plot, the player of Nightfall starts off in the middle of a situation planned by others, and may need to replay in order to escape it.
The game is not perfect. I was not always completely convinced by the motivations of the characters, who have to do some fairly extraordinary things. Nonetheless, it's a creepy and memorable work displaying superb IF craftsmanship.
See All 5 Member Reviews
If you enjoyed Nightfall...
Related GamesPeople who like Nightfall also gave high ratings to these games:
Abusive Relationship Simulator, by porree
Average member rating: (6 ratings)
A 299-word-experience about the thrilling adventures that await you in an emotionally abusive relationship. Made for the Twiny Jam.
Stiffy Makane: Mystery Science Theater 3000, by Anonymous
Average member rating: (12 ratings)
"A MiSTing of one of the worst IF games ever, your mission as Stiffy Makane is to... umm... (among others) "do" Public Pussy Pamela." [--blurb from The Z-Files Catalogue]
|Inside the Facility, by Arthur DiBianca|
Average member rating: (37 ratings)
Your friend Mike thinks no one can infiltrate THE FACILITY, but you're going to prove him wrong. A light puzzle game. In the author's opinion, it's totally family-friendly. (Make sure to look at the Facility Mapping Kit. It's not...
Recommended ListsNightfall appears in the following Recommended Lists:
my favorites by namekuseijin
Everyone got theirs, here are mine. They're in no particular order and feature varying difficulty and/or size. Every single one is great. I also have my favorite authors and I'm biased towards their IF. Good thing this is my favorites...
Spy games by MathBrush
Games involving espionage, whether military or industrial. I've tried to put a few especially good games first, but the rest are in no particular order. This list includes games of excellent quality as well as games of lower quality.
PollsThe following polls include votes for Nightfall:
Mouse & Milquetoast - Modern-World Games With a Timid Protagonist by Ghalev
In some games, you play a brave hero, or a cynical crime-fighter, or a cunning robber. In others, you play an artificial mind, an alien, or an animal. In many, you play nobody in particular, just an average person of some kind, doing a...
Games with a city setting by JonathanCR
I'm interested in games that are set in cities - historical, modern, fantasy, or science-fiction. In particular, games that make you feel that you are in a real, functioning, busy city where life is being lived all around you. Which...
Games with a great city setting by penguincascadia
I'm looking for games that attempt (with at least some success) to portray a large city setting that the player can explore and interact with to at least some depth. Games like Gotomomi, City of Secrets, and A Mind Forever Voyaging are...
This is version 7 of this page, edited by MathBrush on 8 February 2017 at 4:41pm. - View Update History - Edit This Page - Add a News Item