Chuk and the Arena

by Agnieszka Trzaska profile

Space Opera
2019

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Reviews and Ratings

5 star:
(9)
4 star:
(7)
3 star:
(1)
2 star:
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Average Rating:
Number of Ratings: 17
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1-20 of 20


- Wanderlust, February 23, 2024

- rmartins, August 6, 2023

- EJ, February 22, 2023

- Kinetic Mouse Car, August 18, 2022

- Vulturous, June 1, 2022

0 of 2 people found the following review helpful:
Sci-fi duels, April 15, 2022

Diminutive PC must fight a series of duels in a tournament using brains in order to win back their home planet's moon from the Flash Gordon-esque evil emperor. Uses fairly standard object based puzzles in Twine (combine objects, use object). I really liked everything about this game. Maybe it isn't Shakespeare, but I'm not sure that's a valid criticism.

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- Zape, April 22, 2021

- TheBoxThinker, January 25, 2021

- Guenni (At home), September 4, 2020

The Gaming Philosopher

The puzzles make sense and are cleverly put together, reusing existing skills, items and people often enough to feel organic. A very solid piece of ‘classic’ IF implemented in a link-based system.

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These Heterogenous Tasks
Solid design work, serviceable writing, and mild fun.

It’s very much an adventure game in format – if anything, it reminded me of the classic point-and-click era, what with its populated world full of cartoonish oddball characters, underdog protagonist and focus on combining items.

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IFComprehensive

Despite being a light, choice-based game, “Chuk and the Arena” is a complex game with intricate, well-designed puzzles.

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- Denk, November 24, 2019

- dgtziea, November 19, 2019

- AKheon (Finland), November 18, 2019

- Karl Ove Hufthammer (Bergen, Norway), November 17, 2019

- Jacic, November 17, 2019

- Sobol (Russia), November 17, 2019

- jaclynhyde, October 19, 2019

3 of 3 people found the following review helpful:
A very long epic space Twine game with ingenious puzzles and combat , October 11, 2019
by MathBrush
Related reviews: 2-10 hours

This game has some of the most devilish puzzles I've seen in quite some time-and it's in Twine! Twine puzzlers have been getting far better in recent years, and this author has already been one to push the envelope with last year's game Lux.

In this game, you play as an intrepid (but tiny) alien, who must fight against 3 opponents. I thought this would just sort of be a combat game, but very little of the game is actual combat. Almost all of the game is exploring and using inventory objects.

Most of the early puzzles can be solved by changing your color. This strategy is used in man interesting ways throughout the game (although it would have been cool to have a call-back to it at the very end!). Later on, you gather a good deal of inventory items, each of which can be used on any scenery object and on each other, for a quadratic set of possibilities similar to Robin Johnson's games.

This game isn't perfect. I thought the opening was really long and non-interactive, but then once I realized the true scope of the game it made sense. Conversation is just lawn-mowering, which can get tedious. Guessing the exactly correct combination can be hard at times.

But I think this will do very well overall.

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