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About the StoryA graphic memoir exploring the authorís memory of her first heartbreak.
29th Place - 22nd Annual Interactive Fiction Competition (2016)
The Breakfast Review
Well, "Heartbreak" definitely swings way over to the story side of the story-game spectrum. We experience four little vignettes illustrating episodes from the relationship of Jenny and Sean, ending finally with their breakup. It's all beautifully presented with silhouette figures and speech bubbles, both animated; each vignette ends with a choice of different key objects--mnemonic devices?--to signal which of the other possible vignettes we'll go on to from here.
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A short dialogue-based game with incredible graphics, September 28, 2017
However, lglasser recorded multiple playthroughs, which completely shows the gameplay, as it is a disjoint collection of sequences/videos triggered by clicking on labelled items on a screen.
The game is graphics-heavy, with pure white silhouettes against hand-drawn backgrounds. It also comes with music.
After hearing good things about the game, I was surprised how angsty and profanity-laden the game was. There is a whole genre out there of shocking confessions, which isn't my style, but this story is well done in that genre.
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"A case study of Murphy's Law in action. In-game hints available." [--blurb from Competition Aught-Zero]
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