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About the StoryA dragon is terrorizing your home town, and the mayor is looking for volunteers to get rid of him. Fortunately, someone other than you becomes "volunteer." Unfortunately, it is still you who has to do the dirty work...
[--blurb from The Z-Files Catalogue]
24th Place - 3rd Annual Interactive Fiction Competition (1997)
-- Duncan Stevens
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
The Town Dragon impressed me as a game written by someone who cared about his story but didn't have much skill with prose or with Inform. This doesn't make for a great product by any means, but I enjoyed it a tiny bit more than the last game I played (Zero Sum Game) a piece with good writing and coding but a very cold heart. With an improvement in prose quality and code, this game could be enhanced into a fair example of standard fantasy IF. I could see that potential, and it helped to mitigate the game's other disappointments.
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A large and underclued game about rescuing a princess, July 5, 2017
This game has more of an open-world feel, with many challenges that can be completed in any order, and a slowly unveiling realization of what's going on.
The problem, though, is that only a small slice of that open world has been implemented, making it very easy to do the wrong thing due to lack of guidance. It also has a really, really big maze that can be hard.
Interesting concept, and fun to play with a walkthrough.
This is version 4 of this page, edited by Paul O'Brian on 15 May 2008 at 11:34am. - View Update History - Edit This Page - Add a News Item