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The Garlic Cage.z8
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
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For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Walkthrough and map
by David Welbourn

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The Garlic Cage, Episode I

by Taro for writing profile and NOM3RCY for programing profile

Episode 1 of The Garlic Cage Series
Humor
2012

(based on 4 ratings)
1 member review

About the Story

This is a joint effort between me and NosesAreAlive. We've been at it for about a year. Now it's finally here.
It is top secret. It is deadly. It is the ultimate war weapon. It smells like garlic.
You wake up. You can't anything. You can't remember last night. It smells like Garlic all around you. You panic to find that you are in a glass room, about 200 square meters, without any doors. Beyond the cage, you see a room painted entirely white. You hit the glass but it seems to be the hardest glass you've ever seen. You moan.

Yeah, this was the 4000th game posted on ifdb!

Game Details

Language: English (en)
First Publication Date: February 8, 2012
Current Version: 1
License: Free
Development System: Inform 7
Forgiveness Rating: Polite
IFID: 9E1F96DE-E337-427A-8F6D-DF778AFAD402
TUID: 1hygnm4xhma9ovx

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5 of 5 people found the following review helpful:
You smell nothing unexpected., May 23, 2013
by Ryusui (Out in the middle of a field!)
Yet another silly, random, and brutally unpolished game. The story is easy enough to follow - as you eventually discover, you are locked in a Garlic Cage, (Spoiler - click to show)a device that turns its victims into garlic, and presumably you are expected to try and find your way out. Personally, I wouldn't know - the game became unwinnable after 4 out of 10 points, (Spoiler - click to show)when the world turned dark and the only tool I had on hand was a rusty wire bent into the shape of a key. It clearly hasn't been tested, let alone proofread: I spent several turns trying to figure out what to do with a "garlic glove" that I was presented, which the game adamantly insisted didn't exist, until I realized it was supposed to be a garlic clove and typed in the word the game recognized. Considering that eating these cloves (gloves?) is apparently one of the main goals of the game, it's fairly obvious that the creators compiled the game and uploaded it without ever actually playing it to make sure it ran right. And again, I appear to have hit some kind of time limit without any clue as to what I was supposed to do next - was there another clove I missed, one that could've spared me a presumably garlicky fate if eaten? The game seemingly drops them into existence without any fanfare or indication of their number, so I couldn't tell you.

My advice to the creators of this game? Stop making games. At the very least, understand that you are making yourselves look like trolls in the IF community by releasing untested, unpolished, and unfinished games. Get someone to play your games, tear them apart, and tell you each and every last thing that's wrong with them so you can make them at least playable before you even consider uploading another one to the Internet.

(As for the title of this review? That's what you get if you type "smell" all by itself. Yes, even though the game hammers into your head over and over that everything smells like garlic. Given, an overpowering smell of garlic should count as "nothing unexpected" in context, but the default message is still symptomatic of the laziness that pervades this waste of server space.)

The Garlic Cage, Episode I on IFDB

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The following polls include votes for The Garlic Cage, Episode I:

Some of the worst games written. by Bishopofbasic
The last time I put up a poll, I got some really great games, and loved playing them. So now I'm looking for some of the worst IF games ever created within the community. Something in the likes of Ed Wood.

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This is version 3 of this page, edited by David Welbourn on 1 June 2018 at 10:51pm. - View Update History - Edit This Page - Add a News Item