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About the Story"Do you realize how behind schedule and over budget this picture is?"
"Look, Mr. Thalberg," you say. "All I've gotta do is get the master shot in the can. So, maybe it'll take twenty takes. But when I get that take done, with the rewrites we're back on schedule and on budget."
"Twenty takes!" blurts Irving. "How many have you shot so far?"
"Fourteen," you say. "The Marx Brothers are getting a little impatient, but I think they respect me as a director..." Irving's face puffs and squinches. For a moment, you think he's about to have a seizure, and then suddenly Irving lets loose with a peal of laughter.
"Respect you! That's a good one," Irving says to you. "You play golf, right Sam?"
You nod. "Yes, Mr. Thalberg, I do."
Irving snaps his fingers with a manly click. "Val, go round up the boys and get them to the set." Val nods and leaves. "There," says Irving. "You've got them all teed up. You have TWO HOURS to get a take that we can print. I'd say you've got the same chance as getting a hole-in-one. Or in this case, a four-in-one."
[Note that the first "fourin1.gam" download link is the current release, version 1.1.7.]
16th Place - 4th Annual Interactive Fiction Competition (1998)
-- Duncan Stevens
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Number of Reviews: 1
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An extraordinarily complex group of active NPCs in a groucho marx scene, July 16, 2017
There are tons of independent NPCs, all doing all sorts of things, running from each other, fighting each other, etc.
As a technical piece, it's brilliant; as a game, it's less than enjoyable. Even playing with the walkthrough is hard; I recommend dowloading the zip containing the source and transcript, reading the transcripts, and just playing around with the actual game.
If you enjoyed Four in One...
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This is version 6 of this page, edited by kgarlow on 17 December 2018 at 5:31pm. - View Update History - Edit This Page - Add a News Item