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About the StoryWhen Valtash the War God created orcs he gave them an inner rage that constantly urged them towards violence. A few orcs learned to use meditation to control this rage, and founded a remote monastery where they could live free of the War God's influence. But when the monastery is destroyed by human raiders, the last surviving Disciple of Peace must decide whether to give in to their rage and seek blood-soaked revenge, or resist and choose another path.
19th Place - 23rd Annual Interactive Fiction Competition (2017)
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A mid-length cybertext game about orcs, rage, and peace, November 16, 2017
In this game, you play as an orc monk who has sworn off violence. However, your monastery has been attacked, and you are the sole survivor.
The game tracks several stats, including rage and health, and you have the chance to visit three different locations on your way to the grand finale. There are several endings.
I enjoyed this game, but I wished it were longer. I felt like there wasn't enough material to grab into a story with as much background information as this one. What was there, was good though.
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