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About the Story"A short tale of mystery and madness inspired by Poe's "The Raven"." [--blurb from Competition Aught-Zero]
Nominee, Best Setting; Nominee, Best Puzzles; Nominee, Best Individual PC - 2000 XYZZY Awards
-- Duncan Stevens
This is sounding more negative than I mean to be, because there were parts of Nevermore that I genuinely enjoyed. The ending, for one thing, is terrific--dark and dripping with irony. (In that respect, quite faithful to Poe himself.) Some of the action turns on flashbacks, which also struck me as genuinely Poeish--a protagonist for whom the past is more real than the present absolutely belongs in this game. [...] Through no fault of the game, however, it didn't really connect with me, and I gave it a 7 in the competition.
-- Duncan Stevens
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Nevermore is IF with marvelous writing and a chilling gothic atmosphere, but until its fundamental design problems are repaired, it will remain as lifeless as Poe's lost Lenore.
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Number of Reviews: 2
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A beginning close to Poe and an ending close to Lovecraft, February 3, 2016
This game is loosely based on The Raven, diverging into Lovecraft horror near the end.
On the other hand, I loved the beginning of the game, exploring, not knowing what is going on. But I lost interest about a third of the way through. I read through a transcript to see what kind of things were necessary for the rest of the game. It looked interesting, but hinges on a very difficult puzzle.
I recommend everyone at least start the game, and then see how far your interests take you.
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