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| Average Rating: Number of Ratings: 210 Write a review |
Previous | << 2 3 4 5 6 7 8 9 >> | Next | Show All - jfang, July 26, 2011
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- Ghalev (Northern Appalachia, United States), May 31, 2011
- André St-Aubin (Laval, Québec), May 31, 2011
1 of
13 people found the following review helpful:
:), May 31, 2011This is one of the greatest games in history!
- Rotonoto (Albuquerque, New Mexico), May 16, 2011
- JasonMel (Florida), March 28, 2011
- JohnW (Brno, Czech Republic), March 16, 2011
- Walter Sandsquish, February 2, 2011
- artao (SW Wisconsin), February 2, 2011
- snickerdoddle, January 27, 2011
- Stickz (Atlanta, Georgia), December 14, 2010
- Narcisse, November 26, 2010
- johno158 (New York, NY), August 22, 2010
- Alder (San Francisco), August 15, 2010
- Ziggybee (Italy), August 14, 2010
- Muskie, August 11, 2010
- Xervosh (San Jose, Northern California), August 10, 2010
- karcher, July 11, 2010
5 of
7 people found the following review helpful:
addicting and fun, even for the young generation of IF players., June 26, 2010I enjoyed Zork very much, I thought it was brilliant. It is important to me to emphasize that Zork isn't only good for the sense of nostalgia.
When Zork was at its glory commercial days I was still in diapers, so I cannot be blamed for having special feelings for the game. I have played it on a modern laptop using gargoyle, and have never seen it on flickering green commodore screen. Still, I enjoyed it very much.
after I got the point, the game-play was addicting. Zork has no story, but none is needed. The game has a huge world full of puzzles, that are very interesting and lots of fun. Thats all there is to it. The game can be played for a long time. I still haven't gotten all the points available. ((Spoiler - click to show) weird egg that keeps on breaking.)
Of course, it took me awhile to get used to some strange things that I had not encountered in more "modern IF" such as a limit in inventory, a limited light source, mazes and a thief. The vocabulary was not as good as I had usually seen in polished games, and the descriptions were minimal. But, after I got used to the thief and the limits these seemed strong points to me, that added to the depth of the game-play.Also, I didn't feel like anything was missing from the descriptions.
I must also say some parts of the game can be frustrating since it is easy to make the game un-winnable, and you'll probably have to play it a few times through ( (Spoiler - click to show) once for example, the thief stole my matches and i couldn't find them in any room, so I couldn't banish the demons or complete the puzzle with the gas room ).
Even though it has flaws, and needs getting used to (to players of more modern IF). After a short while it's flaws are barely noticeable, and the game flows. It has addicting gameplay and fun puzzles. A definite must-play In my humble opinion... even if you are from the younger generation of If players, like me.
- RedHatter (Vista, California), June 4, 2010
- GDL (Philadelphia, Pennsylvania), May 4, 2010
- o0pyromancer0o, April 23, 2010
- lavonardo, April 2, 2010
- Azazel, April 2, 2010
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