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About the StoryA stowaway gets more of a ride than he bargained for.
This game might have gotten a score of 7 from me in the best possible case: amusing, with some interesting puzzles, but still built from a clichéd set of ideas at the core. That'd be worth a 7 on my scale. However, I got frustrated and stuck a lot, and the READ thing was pretty annoying, and I wasn't able to finish in two hours. Sorry, but that's how it goes, I guess.
-- J. Robinson Wheeler
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Stowaway is, for the most part, a pretty good game. It's an old-fashioned puzzlefest with a nameless PC and a rollercoaster adventure plot... It's got some colorful writing, a fun story, and is capable of producing genuine tension and horror at times... Any game that sets pointless, arbitrary limits that severely impede the player is a game that drains itself of pleasure, but all the same, I continued to grit my teeth and power through because I really wanted to see what happened next.
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The game has some unusually graphic violence for a sci fi romp as you take down 6 aliens using a variety of devices and items scattered around the spaceship.
I had trouble transferring items from one location to another for a while, until I realized that you later gain the capability of returning to some locations (not the initial one, however).
The hints were incomplete, which made this game more difficult than me (as I always use hints). But I still finished it, and enjoyed it.
If you enjoyed Cerulean Stowaway...
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