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About the Story"Walking away from a picnic, you are suddenly caught in a country storm. You must protect a bridge from being destroyed. An ultra-linear game." [--blurb from The Z-Files Catalogue]Game Details
Language: English (en)
Current Version: Release 6 License: Freeware Development System: Inform 5 Forgiveness Rating: Cruel Baf's Guide ID: 235
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Awards
1st Place, Inform Division - First Annual Interactive Fiction Competition (1995)
Editorial Reviews
Baf's Guide

-- Carl Muckenhoupt
Jay Is Games
This is unquestionably the hardest game that I've posted here, and is near impossible to complete with numerous attempts or a walkthrough.
-- Wulfo
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SPAG
[Reviews by Magnus Olsson, Palmer Davis, Gareth Rees and Duncan Stevens]
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Member Reviews
| Average Rating: ![]() Number of Reviews: 7 Write a review |
Most Helpful Member Reviews

The parser is also limited, but that didn't really give me trouble.
What the game does do exceptionally well is build a sense of isolation and real dread out of what would seem to be an innocent scenario. The writing is excellent, not just in the sense of describing sunsets (though it does that too), but in that it maintains a subtle and seamless emotional tone throughout. Your friends are just across the river, but you nevertheless get the feeling that there is something serious at stake -- much more so than in most games where you are jumping off buildings and saving the world and so on.
My advice is to go in committed, spend some time, and try your best, but look at a walkthrough before you start to hate the thing. The solutions to the puzzles are satisfying but not worth banging your head against the wall for.

The game is well-written in many respects, and the game contains a great (non-verbal) NPC, but the game just doesn't make enough sense to really live up to its potential. Its very difficult anyway, and that great difficulty is enhanced by a peculiarly vague and not very consequential goal (and a needlessly ambiguous ending). I really wanted to like this game, and part of me did, but overall, its tragically flawed. Yet its too close to the mark to warrant a rating below three.

This game was one of the two winners of the very first IF Comp. It is well known for being one of Plotkin's most difficult games, and one of the most difficult well-known games in general.
You play a loner who leaves a picnic/party to look around a secluded woodland area. Puzzles are hard due to:
1. Not knowing what your goal is;
2. Being able to put the game in an unwinnable state without knowing it;
3. Fast-paced timing.
Despite, or possibly because of the difficulty, this has remained a very popular game. Perhaps this is because the game has an inspirational feel. It is easy to identify with the protagonist, and the games understated writing gives you a sense of wonder.
The game was intended to be completed in 2 hours. You will certainly reach an ending within two hours.
See All 7 Member Reviews
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Recommended Lists
A Change in the Weather appears in the following Recommended Lists:Some IF I recommend by RedTulip
These are some games I really liked. You should try them out. My first list.
Interactive Fiction Competition Winners by RichCheng
These are the games that won First Place honours in the IFComp each year.
My List Of Most Fun Games Ever by Rotonoto
(in purely alphabetical order)
Polls
The following polls include votes for A Change in the Weather:Influential Games by Rose
As a historical exercise, I've begun compiling a list of IF games that have either done something ground breaking with the medium or otherwise influenced it; and I've turned it into a poll so everyone can have input on the expansion....
The absolute hardest non-broken games you've played by MathBrush
After reading Jason Dyer's post on his excellent adventure blog (at bluerenga.wordpress.com) about the hardest adventure ever (which I haven't tried yet, but want to!). Everyone has a game that they've experienced that is just absolutely...
Really hard puzzle/adventure games by Silius
You know like with lots of puzzles you have to solve.
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