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Commercial game not available for download.
a walk-through solution to Enchanter
Scroll about 2/​3 of the way down for a few helpful hints
Salvaged Copy
The source files and a precompiled ZMachine storyfile of this adventure were recovered from a salvaged "Infocom hard drive", and made publicly available on GitHub in an effort to preserve them.

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by Marc Blank and Dave Lebling

Episode 1 of The Enchanter series

About the Story

In Enchanter, the first of a spellbinding series in the tradition of Zork, you are a novice magician whom Fate has chosen to do singlehanded combat with a dark and fierce power. But worldly weapons will avail you naught, for your foe is the Evil Warlock who holds sway over the land.

To defeat him, you will have to match your skills as a necromancer against his, casting spells you have learned from your masters in the Circle of Enchanters and other incantations you will acquire as you proceed on your quest.

If you succeed, you will be elevated to a seat in the illustrious Circle; if you fail, your land will be doomed to an eternity of darkness.

Difficulty: Standard.

Game Details

Language: English (en)
Current Version: Unknown
License: Commercial
Development System: ZIL
Forgiveness Rating: Tough
IFIDs:  ZCODE-29-860820
TUID: vu4xhul3abknifcr

Off-Site Reviews

Adventure Classic Gaming
A nice diversion
The puzzles in Enchanter are very clever. They are all reasonable, but they also require moments of “Eureka” insight. The little bit of story in Enchanter adds a lot to the typical dungeon crawl in Zork. The grim and gritty ambience is great. ON the other hand, the gameplay flaws that are typical of adventure titles from this past era require you to save your game often. In some cases, it leads to a cycle of save, explore and learn, and restore to repeat in order to find the optimal path.

Overall, Enchanter is a fun game. The few gameplay flaws are more than balanced by the ingenuities of the puzzles. While there is not a lot of story in this game, it is well told and is a nice diversion.
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The Enchanter Trilogy
The game basically centers around the collection of more and more magical spells to add to your arsenal. These spells are what enable you to defeat the aforementioned tricks and traps, along with some well-timed help from a few NPC's (including the Adventurer from Zork I, a classic moment if ever there was one!). [...] Enchanter is a fun game that will provide you with some hours of enjoyment.
-- Molley the Mage
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On the whole...
On the whole, Enchanter works, and while there are problems--I wish the authors had rethought the insistence on hunger, thirst and sleep, for example--this is an example of one of Infocom's more solid early efforts. Though it takes a very different approach to its fantasy element than does Zork I, it's no less entertaining for that.
-- Duncan Stevens
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Infocom packed enough puzzles into under 80 locations and made the whole game ooze such atmosphere that you rapidly get sucked into the plot. Rated standard level, it's not particularly hard - just hard enough to keep you thinking.
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Page Update History

  v.10: 25-Mar-2020 01:32 - cas (Current Version) - Edit Page - Normal View
Changed IFIDs
v.9: 21-Apr-2019 05:13 - Tristano
Changed download links
v.8: 07-Apr-2013 11:23 - Edward Lacey
Changed genre
v.7: 07-Apr-2013 07:37 - Edward Lacey
Changed external review links
v.6: 11-Dec-2010 15:54 - Michael Roberts
Changed download links
v.5: 06-Jul-2010 21:29 - RedHatter
Changed download links
v.4: 05-Jul-2010 15:16 - RedHatter
Changed download links
v.3: 25-Oct-2008 08:21 - Markus Peter
Changed IFIDs
v.2: 20-Oct-2008 07:34 -
Changed forgiveness, external review links
v.1: 19-Feb-2008 20:00 - Emily Short
Created page