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exhibit21.gam
packaged together with sounds
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
exhibit.exe
packaged together with sounds
Windows Application (Windows 98 and later)
exhibit.gam
original competition entry, not packaged with sounds
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
readem.txt
Author's notes
wife.mp3
Sound file
student.mp3
Sound file
boy.mp3
Sound file
critic.mp3
Sound file
Feelies
Zip file containing scans of the original feelies, including an obituary clipping, invitation to the exhibition, and guide to the references in the paintings.
(Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Exhibition

by Ian Finley

Slice of life
1999

About the Story

"The Hartman Gallery extends their invitation to an exhibition of Anatoly Domokov's "American Paintings." Who draws the line between art and life? HTML enhanced." [--blurb from Competition '99]

Game Details

Language: English (en)
Current Version: 2.1
License: Shareware
Development System: TADS 2
Baf's Guide ID: 311
IFIDs:  TADS2-0E7CEA71355019CDD9C9B4D960AE634C
TADS2-6C3BDF4A48E4A928B4FD95BFF21622B0
TUID: ruaersctvvr7t6vh

Off-Site Reviews

SPAG
[...] the depth of characterization is highly unusual for IF, and it struck me along the way that I would find it genuinely entrancing if I sensed that understanding the character would somehow lead me to understand something, accomplish something--even within the game. Exhibition, in other words, may be significant more for what it could lead to--development of a particular character in order to move a story--than for the story it actually tells, where the trials and tribulations of the artist are the plot.
-- Duncan Stevens
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Exhibition is a game of absences. It has no plot. It also has no puzzles, at least not in the way we're used to thinking about puzzles. There are no takeable objects whatsoever in the game, and most of the action consists of standing around examining things. What it does not lack, however, is quality. It's a masterwork of storytelling, creating a spellbinding narrative from spaces inbetween. I loved it.
See the full review

Page Update History

  v.8: 19-Apr-2013 18:07 - Edward Lacey (Current Version) - Edit Page - Normal View
Changed external review links
v.7: 29-May-2009 09:24 - Dave Chapeskie
Changed download links
v.6: 29-May-2009 09:24 - Dave Chapeskie
Changed download links
v.5: 22-May-2009 16:34 - Emily Short
Changed download links
v.4: 01-May-2008 16:19 - Paul O'Brian
Changed external review links
v.3: 27-Feb-2008 21:35 - David Welbourn
Changed description
v.2: 26-Feb-2008 15:22 - David Welbourn
Changed cover art
v.1: 16-Oct-2007 01:49 - IFDB
Created page