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Spring Thing 2019

The Spring Thing Interactive Festival is an annual online festival celebrating new works of interactive fiction; it takes place in the Spring, usually April-May. IF fans of all backgrounds are encouraged to enter their new works, or play and judge those of others.
The 2019 Festival took place over 5 weeks--from 1 April to 6 May. It is the first Spring Thing to offer Audience Awards, alongside two 'Best in Show' Awards. Players can suggest an Audience Award for a game if they are impressed by a certain trait of the game, such as the game's puzzles, its characters, its setting, or anything about the game; the award would be named accordingly (such as 'Best Puzzles' or 'Best Setting', etc).

News & updates (RSS)

Details

Series: Spring Thing

Official Web site: https://www.springthing.net/2019/index.html

Organizer(s): Aaron A. Reed

Award date: May 6, 2019

Qualification opening date: October 18, 2018

Qualification closing date: March 31, 2019

Games and Awards

Main Festival

Main Festival games can be nominated for "ribbons," state fair style.

Best in Show; Audience Choice--Best Design, Best Writing, Best Twine Game: Among the Seasons, by Kieran Green
Best in Show; Audience Choice--Best Twine Implementation, Best Story, Best Characters: The Missing Ring, by Felicity Drake
Audience Choice--Best Puzzles, Best Parser Implementation, Best Worldbuilding: Bullhockey 2 - The Return of the Leather Whip, by B F Lindsay
Audience Choice--Most Uplifting: Darkness, by Jeff Schomay
Audience Choice--Most Avant-Garde, Most Laughs: Dashiell Hamlett: The Blue Dane Meets the Black Bird, by Tony Pisculli
Audience Choice--Best PC, Best Dialogue, Most Replayable: The Devil and the Mayor, by Jonathan Laury
Audience Choice--Best Art: Do I Date?, by Aurora Kakizaki
Audience Choice--Most Promising Game Mechanics, Best Classic Whodunnit, Best Parser Game: The Empty Chamber: A Celia Swift Mystery, by Tom Sykes
Audience Choice--Best NPC, Best Puzzles: Escape!, by Marnix van den Bos
Audience Choice--Best Implementation, Best Puzzles, Best Worldbuilding: Founder's Mercy, by Thomas Insel
Audience Choice--Best Atmosphere, Most Retro: I Will Be Your Eyes And Hands, by Cam Miller
Audience Choice--Best Opening: Our Darkest Thoughts, by Jesse Villa
Audience Choice--Best History Lesson, Most Educational: Porter Cave Adventure, by Cam Miller
Entrant: Quiet, by Martyna "Lisza" Wasiluk
Audience Choice--Best Story, Best Sound: San Francisco, 2118, by Leah Case
Audience Choice--Most Bizzarre: WE R THE WORLD, by Dan Hoy and Mike Kleine
Audience Choice--Most Surprising, Most Original: Writing Program Five, by Dan Cox

Back Garden

Back Garden games don't participate in voting and prizes, but have looser restrictions on entry.

Entrant: 69105 More Keys, by Andrew Schultz
Audience Choice--Most Interesting Concept, Most Surprising Turn of Events, Best in the Back Garden: The Ballroom, by Liza Daly
Entrant: a short walk in the spring, by Amorphous

This is version 3 of this page, edited by IFonthebrain on 23 June 2019 at 06:20 AM. - View Update History - Edit This Page - Add a News Item