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cars2.zip
Documentation
This game requires an interpreter program - refer to the game's documentation for details. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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ASCII Cars!!

by Jorge Arroyo

Non-IF game
1998

(based on 4 ratings)
1 review

About the Story

"This is a very simple simulation of a car racing around a track done with inform6. You'll need an interpreter of the z-code that supports real-time key reading and action." [--blurb from The Z-Files Catalogue]


Game Details

Editorial Reviews

Baf's Guide


Yet ANOTHER abuse of the Z-machine -- this time you're driving a car down a track composed of ASCII characters. There are two versions of the game in the archive, differing only in the interpreters they support.

-- R. Serena Wakefield

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2 of 4 people found the following review helpful:
interesting, May 6, 2011

obviously not an interactive fiction, but an innovative, hackery, I would stop short of saying abusive use of the z machine.

not really fun as there are better racing games, and it isn't a text adventure so the fun factor isn't really relevant here.

However I like ASCII Cars just as a demonstration/proof of concept of what is possible using the z-machine emulators.

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ASCII Cars!! on IFDB

Recommended Lists

ASCII Cars!! appears in the following Recommended Lists:

Abuses of the IF engine by mjhayes
Although various interpreters were written to facilitate play and creation of interactive stories, it should be obvious that some people would find ways to write computer games using the various aspects of the interpreters.




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