External Links


Game File
Requires a Z-Code interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to external links
All updates to this page

30 Minutes

by Anastasia Trombly profile

Science Fiction
2008

(based on 4 ratings)
1 review

About the Story

First version, very, very short. Written for a challenge in about thirty minutes, so it's not that good at all. Here for archive purposes only, if you want to play it I would recommend waiting for the next version.

Finish two things within the time limit.


Game Details

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

Member Reviews

5 star:
(0)
4 star:
(0)
3 star:
(0)
2 star:
(0)
1 star:
(4)
Average Rating:
Number of Reviews: 1
Write a review


9 of 9 people found the following review helpful:
A shapeless untested first effort, July 1, 2008
by David Welbourn (Kitchener, Ontario)

You know what's cool about spaceships? You know, flying through outer space, visiting planets, rockets and comets and stars, oh my? Robots, aliens, space-age tech? Well, forget about seeing any of that in this game. In fact, for the majority of this game, I didn't know I was on a spaceship. Room and object descriptions are so vague and the rooms are so poorly furnished, I thought it was entirely possible the game was set on a conventional ocean-going vessel.

That's really the major problem with the game. The slideshow of my trip would be a series of white rectangles on the screen, conveying nothing.

There are, of course, other problems. The time limit. The portable fire. The general lack of synonyms. Hiding what little scenery there is by either making it inexplicably invisible or a victim of gnostogenesis (it only exists after the PC knows it exists). However, the runner-up for worst problem is the inexplicable decision to code a specific three-word "verb the noun" command instead of coding "verb [something]" instead.

Any pluses? Well, yes. One. It is a game with a beginning, an end, and two puzzles inbetween, which I believe is all the author wanted to accomplish with this effort, minimal as that effort was. I can't recommend this game, but at least it actually is one.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 




This is version 3 of this page, edited by Anastasia Trombly on 2 July 2008 at 2:59am. - View Update History - Edit This Page - Add a News Item - Delete This Page