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One-room conversation games
by Sorrel - 31 votes for 9 games, last vote on May 21, 2017; created on September 2, 2009

"I'm looking for a one-room game where the main focus is the conversation with an NPC. The kind of game where the NPC feels so realistic that you actually begin to feel an emotional connection of sorts. Something to the effect of Galatea."

A fine bit of homebrew
by JonathanCR - 6 votes for 4 games, last vote on October 1, 2009; created on August 9, 2009

"Most games here are written with Inform, TADS, or other custom IF-writing languages. Some, however, are written in more standard and less specialised languages, such as C++, Java, or even BASIC. These "homebrew parsers" usually lack the..."

Oh, You BEAST: Games where you're an animal!
by Ghalev - 39 votes for 24 games, last vote on December 11, 2018; created on August 6, 2009

"I know of a small handful of games where you play a beast, and I want to know of more. (By beast I mean a cat, a dog, a chicken, an orangutan, that kind of thing ... not looking for mythical monsters and not looking for part-timers, so..."

Most unique games
by Jeremy Freese - 39 votes for 25 games, last vote on December 8, 2018; created on August 4, 2009

"Whatever else might be said about ___________, there's not another game like it."

Games with a city setting
by JonathanCR - 49 votes for 18 games, last vote on July 17, 2018; created on July 30, 2009

"I'm interested in games that are set in cities - historical, modern, fantasy, or science-fiction. In particular, games that make you feel that you are in a real, functioning, busy city where life is being lived all around you. Which..."

One room games
by cpuguy - 35 votes for 18 games, last vote on March 25, 2019; created on July 22, 2009

"I would like to know what one room games are available. I enjoyed the acorn court, and am looking for more similar games."

Creepy Games
by J'onn Roger - 74 votes for 24 games, last vote on December 8, 2018; created on July 17, 2009

"I'm not looking for supernatural/ghost stories or horror stories, just games that do a good job being scary and/or disturbing."

Games that include a maze you would describe as 'hey, actually fun'
by Jeremy Freese - 34 votes for 17 games, last vote on May 30, 2017; created on July 16, 2009

"Everybody always dissing mazes in IF. What are the games that prove them wrong?"

Best Short Games (5-60 minutes)
by Sasha Davidovna - 180 votes for 58 games, last vote on June 28, 2020; created on July 12, 2009

"I'm pretty new to IF and am having a lot of fun, but in between a toddler and a job and other real life stuff, I'm having trouble finding time to finish many of the longer games I want to play. Can you please recommend me some fun and/or..."

Games with extraordinary "wow" moments
by J'onn Roger - 49 votes for 21 games, last vote on December 8, 2018; created on July 7, 2009

"If there is a moment in a game that stands out to you with vivid clarity, a moment of extraordinary beauty with writing that makes you really makes you see what is taking place, list the game here. Since surprise may play a part in the..."

Games with exceptional clothing systems
by Fitzzy - 9 votes for 8 games, last vote on June 4, 2018; created on June 18, 2009

"Games of any genre, irregardless of the quality of the game itself, that has an exceptional clothing management system in place."

Multi-Part Games
by Bloodsong - 53 votes for 38 games, last vote on January 14, 2018; created on June 10, 2009

"I was wondering just how many games out there, either completely text based, or text-adventure hybrids, are out there that involve a story line over the course of several games. I know for sure of the Sorcerer trilogy from Infocom...any..."

Adjustable Default Games
by Emily Short - 14 votes for 8 games, last vote on November 10, 2011; created on June 10, 2009

"Works in which some aspect of the game's default behavior can be customized (e.g. by changing the person of the narration), especially if the game allows players to play with alternatives to standard IF conventions."

Outstanding individual puzzles
by Jeremy Freese - 47 votes for 23 games, last vote on December 8, 2018; created on June 6, 2009

"I'm interested in examples of excellent individual puzzles in IF. In other words: not 'Spider and Web' so much as 'getting out of the chair' in 'Spider and Web' "

Trading and Buying Games
by Emily Short - 26 votes for 19 games, last vote on November 29, 2019; created on June 2, 2009

"Games where a significant portion of the gameplay involves buying, selling, or trading items, especially if there are tactical advantages associated with different objects and the player has to decide which things to acquire for what..."

Once More, With Feelies
by Ghalev - 33 votes for 22 games, last vote on November 17, 2017; created on May 22, 2009

"I'm polling to learn of modern (post-commercial-era) IF that revels in the tradition of providing additional documentation & related materials which are evocative and deepen your enjoyment of the game. What games have gone that extra..."

by tiffanyfh - 5 votes for 5 games, last vote on June 5, 2015; created on April 9, 2009

"im a teen and i want games that are entertaining for people around my age (16) to play. i liked punk points for example something like that would be nice. thanks."

Really hard puzzle/adventure games
by Silius - 28 votes for 15 games, last vote on December 8, 2018; created on April 9, 2009

"You know like with lots of puzzles you have to solve."

Must-play games
by Jeff Sonas - 202 votes for 44 games, last vote on April 5, 2020; created on March 26, 2009

"I am looking for the games that, in your opinion, you simply must have played in order to really call yourself an IF aficionado. Or if someone wanted to play N number of IF games in order to get as good an overview of the IF classics..."

"Ed Wood" Games
by murphy_slaw - 22 votes for 10 games, last vote on April 19, 2019; created on March 8, 2009

"I'm looking exquisitely bad games. Games with warped aesthetics and worldviews far removed from consensus reality. Games that are, in the words of Michael Martin, "exactly good enough that I had to keep going to see what it did next"...."
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