Distinctive Puzzle Style
by Sam Kabo Ashwell - 10 games
"One of the most powerful techniques for rendering a game memorable is to build it around a unusual, interesting and consistent way of handling significant world interaction (or puzzles, if you prefer). It's also a difficult technique to..."
Highly polished gameplay
by Emily Short - 10 games
"Games that are exceptionally well-tested and smooth to play. They may not always be the most original works, but the implementation is strong, offering minimal frustration with guess-the-verb and other common flaws."
IF that's a pleasure to READ
by Maureen - 10 games
"I have a soft spot for "literary" IF. Good writing can draw me into a story that doesn't really have much game to it, and amateur writing can wreck an otherwise good game. That's not to say I like puzzle-less IF or text dumps. I enjoy..."
Best of SpeedIF
by David Welbourn - 12 games
"SpeedIF games are often overlooked or denigrated, and usually with good reason: with only two hours to code a game, the results can be rather shoddy. Buggy. Plagued with read-author's-mind problems. But not always. Here are a few SpeedIF..."
Recommended ADRIFT Games
by Richard Otter - 11 games
"This is a list put together in early 2005 after a thread on the ADRIFT Forum It is not comprehensive, and not all of the games will appeal to everyone."
Games for beginners
by Eric Eve - 10 games
"Many of the games in this list are ones I enjoyed as a beginner, but the main aim of this list is to suggest games that are reasonably short and not too hard (so that enjoyment should generally exceed frustration!), and which should..."
Various games I enjoyed
by Deathworks - 1 game
"This is just a list of games that I enjoyed based on their own merit. There is no special common theme to them, besides me believing that they are worth being played."