Fun for Beginners
by Raksab - 7 games
"These are games that a newcomer to IF might enjoy. They are well-implemented, not too frustrating, and help give a general idea of what kinds of things IF can do."
by Fra Enrico - 4 games
"If you are new to the IF, I suggest to start with a bunch of games. Some are easy to play and to get into the thing, some are so great that make you fall in love with the genre."
Deep and long puzzle adventures
by Maze - 6 games
"I always loved adventures. And I like them long and involving, with good, difficult puzzles. This is a list of the best ones I played. I placed Infocom's games in last place, not because they're no good, but because they're usually not..."
Games for Handheld Devices
by Marius Müller - 5 games
"This (by no means complete list) lists game which are easy to play on Handheld devices, because they require neither extensive note-taking nor mapping."
Not Too Long, Not Too Difficult
by Eric Mayer - 8 games
"Being impatient and puzzle-challenged, I prefer rather short games that I can make it through without resorting to hints every other turn. The following leap to mind, in no particular order."
Tragedy in interactive fiction
by lobespear - 3 games
"The following games that play with the medium were used as examples of approaches to tragedy in interactive fiction at a Cambridge University lecture in 2007."
The Best Puzzle Games There Ever Were
by jingold - 4 games
"Puzzle games are out of vogue these days and even if they weren't, I just don't feel like I have the time to play them any more. But when I did, I loved them, and these are the ones I loved the most."
Active Non-player Characters
by Emily Short - 26 games
"Games which make use of non-player characters that have a great deal of independence, often moving around and acting on their own, or taking the lead in conversation. Some of these are more successful than others, but all are likely to..."
by Emily Short - 10 games
"Interactive fiction with a lot of plot -- many scenes and events moving the player forward, rather than just a collection of puzzles. Some of these works are fairly difficult and do use puzzles as pacing devices, while others are low in..."
by Michael Martin - 7 games
"Most works of IF present themselves as works of IF, to be interacted with by you, the user, much as a reader would read a novel. These games play with or reject this, by presenting themselves as some other kind of artifact, or by..."
Innovative Interactive Fiction
by Victor Gijsbers - 7 games
"Much Interactive Fiction, and some of the best, quite obviously descends from Zork and other early Infocom text adventures. But some of it departs from that terrain, and attempts to take the medium to new and unexplored areas. I here..."