Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In
BrowsingGamesListsPollsCompetitionsClubsMembers
101-120 of 210
Previous | << 2 3 4 5 6 7 8 9 10 11 >> | Next | Show All

InsideADRIFT Summer Comp 2008
5 games; award date July 31, 2008

A competition for any unreleased, but complete, ADRIFT games, organized by Ken Franklin.

2008 AIF Minicomp
1 game; award date July 2, 2008

The AIF Minicomp is an annual competition for small AIF games.

Spring Thing 2008
3 games; award date May 6, 2008

The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

2007 XYZZY Awards
16 games in 10 divisions; award date March 9, 2008

French Comp 2007
5 games; award date February 17, 2008

The third annual competition for IF games in French.

InsideADRIFT Game of the Year Comp 2007
6 games; award date December 30, 2007

This is a competition for any game made using ADRIFT that was either released during the calendar year 2007 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: Ectocomp 2007) will automatically be...

13th Annual Interactive Fiction Competition (2007)
27 games in 2 divisions; award date November 15, 2007

The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

2007 IF Art Show
3 games in 3 divisions; award date May 31, 2007

A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery/rooms (Landscape division), NPCs (Portrait division), or activities (Event division).

Spring Thing 2007
4 games; award date April 26, 2007

The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

2006 XYZZY Awards
21 games in 10 divisions; award date March 4, 2007

InsideADRIFT Game of the Year Comp 2006
6 games; award date December 31, 2006

This is a competition for any game made using ADRIFT that was either released during the calendar year 2006 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: InsideADRIFT Summer Comp 2006, ADRIFT...

French Comp 2006
4 games; award date December 29, 2006

Second edition of the semi-regular French IF Comp

12th Annual Interactive Fiction Competition (2006)
43 games in 2 divisions; award date November 15, 2006

The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

InsideADRIFT Summer Comp 2006
3 games; award date July 21, 2006

InsideADRIFT Summer Comp 2006 for unreleased games created in ADRIFT. The deadline was June 30th, 2006. This date was earlier to reduce possible scheduling conflicts with Spring Thing and IF Comp. The voting deadline was 21st July 2006....

Spring Thing 2006
4 games; award date April 24, 2006

The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...

ADRIFT Writing Challenges Comp
4 games; award date April 1, 2006

The Wrting Challenges Comp was open for any unreleased Adrift game based on one of five given locations. The game should have no more than ten rooms as defined in the ADRIFT Generator. Competition entries are to be in by 18th March 2006...

2005 XYZZY Awards
18 games in 10 divisions; award date March 12, 2006

11th Annual Interactive Fiction Competition (2005)
36 games in 2 divisions; award date November 15, 2005

The annual competition for original IF, judged by the readership of rec.arts.int-fiction.

French Comp 2005
5 games; award date October 26, 2005

The first annual competition for IF games in French.

Finish The Game Comp 2005
5 games; award date October 15, 2005

The object was to take the supplied incomplete game which has just six rooms (in Adrift v4.0 or v3.9) and turn it into a finished game. Items, NPCs, exits, etc, could be added to them but nothing could be taken away. Although you could...
Previous | << 2 3 4 5 6 7 8 9 10 11 >> | Next | Show All