CHz's Played Games

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+=3, by Carl de Marcken and David Baggett
Average member rating: (22 ratings)
This one-puzzle game was Dave Baggett's response to a discussion (flame war?) in rec.arts.int-fiction and specifically to Russ Bryan's claim that there could be no puzzles which are logical yet unsolvable....

1958: Dancing With Fear, by Victor Ojuel
Average member rating: (32 ratings)

"Dancing with Fear" (1958, directed by Víctor Ojuel). In this forgotten classic of Golden Age Hollywood, a vedette fallen on hard times (Salomé Vélez) finds herself enmeshed in a tangle of political...

500 Apocalypses, by Phantom Williams
Average member rating: (25 ratings)

500 Apocalypses is a web installation memorializing collapsed civilizations from across our universe. This interactive space is designed to allow contemplative engagement with five hundred curated entries...

69,105 Keys, by David Welbourn
Average member rating: (79 ratings)

There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.

9:05, by Adam Cadre
Average member rating: (535 ratings)

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.

Ad Verbum, by Nick Montfort
Average member rating: (134 ratings)

"With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items...

Adventurer's Consumer Guide, by Øyvind Thorsby
Average member rating: (31 ratings)

Arcane Intern (Unpaid), by Astrid Dalmady
Average member rating: (44 ratings)

Getting coffee, making copies, tampering with powers beyond your control. You know, normal intern things. Now if only you were getting paid for it...

The Art of Fugue, by Victor Gijsbers, Jimmy Maher, Dorte Lassen, and Johan
Average member rating: (6 ratings)

A pure story-less puzzle game featuring logical puzzles based on the idea of the fugue: your commands are performed by four different actors, but with increasing delays. The version with music features...

At the Bonfire, by Finny
Average member rating: (3 ratings)

Semi-autobiographical game about interpersonal conflict.

The Axolotl Project, by Samantha Vick
Average member rating: (49 ratings)

As a lowly intern on Sadler Pharmaceutical’s high-security lunar research base, you set out to find an escaped test subject before your boss does. Along the way, you’ll unravel the mystery of your coworker’s...

Captain Verdeterre's Plunder, by Ryan Veeder
Average member rating: (50 ratings)

You should carry the bag. I'm more of a delegator.

A Change in the Weather, by Andrew Plotkin
Average member rating: (69 ratings)

"Walking away from a picnic, you are suddenly caught in a country storm. You must protect a bridge from being destroyed. An ultra-linear game." [--blurb from The Z-Files Catalogue]

Child's Play, by Stephen Granade
Average member rating: (54 ratings)

It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this...

The Chinese Room, by Harry Josephine Giles and Joey Jones
Average member rating: (34 ratings)

The Chinese Room is a hilarious romp through the world of philosophical thought experiments. Have you ever wanted to win Zeno's race? Free the denizens of Plato's Cave? Or find out what it's really like to...

Chlorophyll, by Steph Cherrywell
Average member rating: (58 ratings)

Code 7 Prologue, by Kevin Glaap, Zein Okko
Average member rating: (2 ratings)

Code 7 is the idea of a modern text adventure by german game design students Kevin Glaap and Zein Okko. It combines the text adventure genre with cinematic fully-voiced storytelling. You have to play to it...

Color the Truth, by mathbrush
Average member rating: (72 ratings)

Rosalita Morales is dead, and you have to figure out who did it. The four people closest to her had the motive and the means: her partner, her secretary, her ex-husband, and her sister. Re-live their...

Coloratura, by Lynnea Glasser
Average member rating: (110 ratings)

Stolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand.

The Cube in the Cavern, by Andrew Schultz
Average member rating: (8 ratings)

A round world is scientifically ridiculous, of course, but a cube floating in air? You just might find a great scientific secret. Don't be too square to give it a try!
A Dark Room, by Michael Townsend
Average member rating: (39 ratings)
A Dark Room is a famous text-based indie game made by doublespeakgames, which was inspired by Candy Box, but it's much grimmer in tone, with a stronger plot and a more roguelike-like focus on survival. And...

Depression Quest, by Zoe Quinn, Patrick Lindsey, Isaac Schankler
Average member rating: (61 ratings)

"An interactive (non)fiction about living with depression." The player of this multimedia hypertext game is given a series of everyday life events, and has to attempt to manage their illness, relationships,...

Detectiveland, by Robin Johnson
Average member rating: (53 ratings)

New Losago, 1929 - a town full of creeps, clowns, mobsters and, if you know where to look, the occasional honest citizen. Guide private investigator Lanson Rose through a series of puzzling cases: solve the...

Dial C for Cupcakes, by Ryan Veeder
Average member rating: (31 ratings)

A cantankerous ex-cop calls in a favor from his old partner.

Digital: A Love Story, by Christine Love
Average member rating: (22 ratings)

A computer mystery/romance set five minutes into the future of 1988.


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