Cheeseshop, by David Welbourn Average member rating: (24 ratings) An interactive re-creation of Monty Python’s Cheeseshop sketch, where you try to buy some cheese. |
Chemistry and Physics, by Caelyn Sandel (as Colin Sandel) and Carolyn VanEseltine Average member rating: (22 ratings) |
Chesstopia, by John C. Knudsen Average member rating: (1 rating) Chesstopia is a place where Chess is thought about, but not played. You encounter Caissa, the Goddess of Chess. You are a seeker of Chess knowledge. Very basic Gamebook/CYOA. Optimized for electronic... |
Child's Play, by Stephen Granade Average member rating: (54 ratings) It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this... |
Chinese Family Dinner Moment, by Kastel Average member rating: (6 ratings) Content Warnings: Sexual harassment, racism, transphobia. You haven't even had the chance to tell your parents you've gone vegan... Made for the Single Choice Jam. (Photo credit: Cera) |
A Chinese Room, by Milo van Mesdag Average member rating: (12 ratings) A one or two reader experience, A Chinese Room is one story in two. A story of power, control, inhumanity, and love.... |
Choice of Alexandria, by Kevin Gold Average member rating: (8 ratings) Change the course of history! Can your scientific discoveries save the ancient Library of Alexandria? Will you defend the empire's legacy, or your own? "Choice of Alexandria" is an interactive novella by... |
Choice of Robots, by Kevin Gold Average member rating: (42 ratings) The robots you design will change the world! Will you show them the true meaning of love, or conquer Alaska with your robot army? "Choice of Robots" is an epic 300,000-word interactive sci-fi novel by Kevin... |
Choice of the Deathless, by Max Gladstone Average member rating: (30 ratings) Battle demons and undead attorneys, and win souls to pay back your student loans! At the elite demonic-law firm of Varkath Nebuchadnezzar Stone, you'll depose a fallen god, find romance, and maybe even make... |
Choices, by Sophie3 Average member rating: (3 ratings) You find yourself in charge of a small group of people who survived the zombie outbreak, making decisions that decide whether not you and your group survive. There are the good choices...and the bad ones. |
Choices: And The Sun Went Out, by Tin Man Games: KG Tan, Alyce Potter, and Felicity Banks Average member rating: (8 ratings) Three months ago, the sun went out. After three hours it came back, but the effects of its absence are global. You are a Private Investigator hired to research this phenomenon. Moti is the AI worn on your... |
City of Dead Leaves, by Felix Pleşoianu Average member rating: (4 ratings) There's nothing left in your life. There's nothing left in anyone's life. Will he even remember you after all this time? Will he want you back? ... |
The Civil Service - Part II, by Jack Lockerby Such was the success rate of the applicants with the original entrance test that a new test has now been drawn up that is felt will present an even stiffer challenge for anybody daring to gain entrance into... |
The Civil Service, by Jack Lockerby |
Clarence Street, 14., by manonamora Average member rating: (5 ratings) Leya looked furtively around her.... Clarence Street, 14, is just ahead. ... what if someone sees her. A short story made in Twine, in 3h. |
A Clockwork Noir, by Jeremy Lee Harden Average member rating: (5 ratings) Welcome to New Jag City, the City of Gears and Cogs. You are Detective Adaran Valance, who is looking for a new case. What waits for you in the city that never sleeps? |
Closed Door; Key?, by KnightAnNi Average member rating: (4 ratings) Closed Door; Key? is an interactive fiction game based on the seed "Room; Closed Door" by Charm Cochran. The challenge from this seed was to make an escape room game using Twine and using only nouns or... |
Code 7 Prologue, by Kevin Glaap, Zein Okko Average member rating: (2 ratings) Code 7 is the idea of a modern text adventure by german game design students Kevin Glaap and Zein Okko. It combines the text adventure genre with cinematic fully-voiced storytelling. You have to play to it... |