salty-horse's Played GamesView this member's profile
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69,105 Keys, by David Welbourn
There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.
9:05, by Adam Cadre
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.
Academic Pursuits (As Opposed To Regular Pursuits), by ruqiyah
Dear Ms. ████████ We are delighted to offer you a position in our architecture department. After your application and interview we are confident you will really sink your teeth into this role. Your new...
Aisle, by Sam Barlow
"Late Thursday night. You've had a hard day and the last thing you need is this: shopping. Luckily, the place is pretty empty and you're progressing rapidly. On to the next aisle... Aisle started out as a...
Bigger Than You Think, by Andrew Plotkin
Bigger Than You Think is a choice-based interactive narrative. This game was written for the Yuletide 2012 fanfic exchange. The game was inspired -- perhaps loosely -- by Randall Munroe's comic xkcd-1110:...
The Binary, by Bloomengine
Average member rating: (16 ratings)
Byzantine Perspective, by Lea Albaugh
Your task is simple enough. Just nab the chalice.
Child's Play, by Stephen Granade
It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this...
Cold Iron, by Andrew Plotkin (as Lyman Clive Charles)
Average member rating: (35 ratings)
A Colder Light, by Jon Ingold
The last light has gone. The stars are coming out in the black sea above. Many are hidden by ice-fingered winds. My father is still not returned and the fire is almost gone. But this is how life is: always...
Coloratura, by Lynnea Glasser
Stolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand.
CYBERQUEEN, by Porpentine
integration necessitates evisceration
Death off the Cuff, by Simon Christiansen
They all stare at you expectantly, like children waiting to be told a bedtime story. Who can blame them? You are, after all, Antoine Saint Germain, the great French detective. No criminal has ever been a...
Delightful Wallpaper, by Andrew Plotkin ('Edgar O. Weyrd')
Dominique Pamplemousse - It's All Over Once The Fat Lady Sings!, by Dietrich Squinkifer (Squinky)
Dominique Pamplemousse in ï¿½Itï¿½s All Over Once The Fat Lady Sings!ï¿½ is a unique and offbeat stop motion animated detective adventure game about gender and the economy. Also, all the characters...
Don't Read the Comments, by Ashton Raze
Short, amusing riff on the niche-audience building capabilities of the internet and the problems with comments.
Dual Transform, by Andrew Plotkin
This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy.
Earl Grey, by Rob Dubbin and Allison Parrish
Average member rating: (27 ratings)
Eric the Unready, by Bob Bates
A tongue-in-cheek graphic text adventure/point and click adventure hybrid. You are a chivalrous knight attempting to save a princess; your quest takes you through a mad-cap Douglas Adams-style world.
Everybody Dies, by Jim Munroe
It starts with a metalhead, Graham, realizing that throwing that shopping cart over the bridge was not the great idea he thought it was. Even if it did get him out of washroom duty at Cost Cutters....
For a Change, by Dan Schmidt
"The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99]
Fragile Shells, by Stephen Granade
You don't know how long you've been hammering against the station's wall, but you stop as soon as you realize what you've been doing.
Guilded Youth, by Jim Munroe
You play Tony, a fourteen-year old thief who needs some help looting the legendary Oakville Manor. Luckily it's the 1980s and finding fellow adventurers is just a modem squeal away...
Hoist Sail for the Heliopause and Home, by Andrew Plotkin
A far-future story of discovery.
Hoosegow, by Ben Collins-Sussman, Jack Welch
Muddy's plan done landed you and your partner in the hoosegow. Now you're fixing to rectificate the matter before the marshal introduces you to the business end of a hangin' rope at dawn. Created for the...
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