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Fifteen Minutes, by Ade McT

2 of 3 people found the following review helpful:
Smart intricated knot-type puzzle with many self-references, July 11, 2016
by pieym (London, UK)

Absolutely requires taking notes during the first playthroughs, no superficial elements here, everything's important.
Walkthrough required for normal human beings without OCD or special IF-game skills.

I loved the minimalistic and detailed approach, and how most elements referred to each other in a circular fashion, so that instead of exploring new rooms with new objects, the exploration happens through moving through time and re-living the same instant in the same room. Reminded me of one of the fantastic Ben Jordan games (go check if you haven't) where the hero remains in the same room, but slight and scary changes happen to the room.

Unlike other commentaries, I didn't experience any randomness in my playthrough (THANK GOD!!), but one could easily imagine how this game could become Hell if it ever got expanded with additional layers, randomness, objects, characters..etc.

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