The basic premise of Eat Me is that you’re a child with a hole in your stomach, and you’ve been thrown into a strange, magical castle made entirely of food. What follows is what you’d expect, and it was so much more horrifyingly enjoyable than I could have imagined.
Everything is described so deliciously in Eat Me. The writing never fails to disappoint, and the detail put into it is incredible. Even the walls and floors are edible and varied throughout the rooms. In one of my playthroughs, I just spent the entire time smelling things and it was great.
The parser voice is one of my favourite points of the game- huge spoiler ahead. (Spoiler - click to show)It made everything even more grisly to me. If the narrator is the Sugarplum Fairy and the one speaking, do you actually want to eat the six courses? In the moment just before each course is devoured, the tone of the narration changes, almost as if the parser’s arguing with someone. So the second ending, although framed as the worse one through the narrator's eyes, is actually the better- you’re breaking free.
All of S. Woodson's games are just amazing- the worldbuilding is dense and rich, and you get the feeling that you're only seeing a tiny piece of the universe the game takes place in. It's the same thing with Beautiful Dreamer.
There's not much I can say about this game without spoiling it, but I really enjoyed playing. The descriptions are vivid and although there aren't multiple endings, you definitely feel like you're choosing your own path.
My favorite little addition to this game was (Spoiler - click to show)the person in the owl-print shirt, who was hinted to be the protagonist of Magical Makeover (especially in the cast section). I'm a sucker for little connections like that, and it made me really happy.