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GATOR-ON, Friend to Wetlands!, by Dave Horlick
2 of 3 people found the following review helpful:Environmental consciousness gone weird!, January 5, 2010
The first part of the game is all one puzzle. It’s quite possible to put the game in an unwinnable state here: to work the puzzle you need to know a few things about the game world and you also must take precautions against certain (predictable) future complications. The puzzle is not too bad, if you feel for a bit of old schoolish puzzle-working, but it does involve a lot of extremely tedious wandering about in the (labyrinthine) wetlands of the Park.
Then, all of a sudden, the game changes character totally and in almost all relevant respects. It is revealed that the PC is … well, since the author obvisouly thinks the player should not be aware of it, I guess this calls for a (Spoiler - click to show). It seems that you’re really a pilot in a giant robotic alligator fleet called Gator-On dedicated to environmental protection cheap animated cartoon super-hero style. Specifically, the evil Pyth-Nor Real Estate Development Consortium has constructed a giant robotic python, which you and the rest of Gator-On have to engage in combat...
From there on the game is just as weird as that. This concluding part of the game depends heavily on non-standard commands. However, the text of the story generally (though perhaps not invariably) gives you sufficient clues to them.
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