Reviews by Sam Kabo Ashwell
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D-Day, by Yvette Gilmore
3 of 3 people found the following review helpful:Marriage: One Woman + One Dress, August 1, 2011
The two key elements of casual games that it lacks are a high level of aesthetic polish (in IF that might translate to lavish prose and meticulous scenery implementation) and an intuitive, idiot-proof, silky-smooth user interface. Both of these could have been substantially improved by testing.
It's probably fairest to think of D-Day as a My Apartment game. In that light, it's quite respectable: it demonstrates some thought about structure, it provides immediate objectives, it's trying to be considerate of the player, it can be won without ever getting stuck, it doesn't have the cynically lazy my-game-sucks attitude that typifies My Apartment.
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