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Polls with votes for Blue Lacuna

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I Am You: Games involving possession of another character - 9 votes for 7 games; created December 14, 2018
A poll by Spike
Three games I've played in the past couple of months have featured the PC's ability to possess other characters as a primary or secondary...

The great puzzlefests - 49 votes for 23 games; created August 9, 2018
A poll by Victor Gijsbers
Playing Curses!, I started wondering which games belong to the canon of great puzzlefests. With this term I mean puzzle based games that...

Canonicity and IF - 156 votes for 42 games; created July 27, 2017
A poll by juliaofbath
I'm interested in determining whether or not a clear canon has emerged within the world of IF/hypertext. Of course, there is a clear...

Best cover art - 51 votes for 35 games; created June 17, 2017
A poll by MathBrush
What games have really good cover art?

Dynamic open world IFs - 26 votes for 16 games; created October 3, 2016
A poll by Natrium729
I'm looking for good "open world" IFs, that is, IFs where the player can just wander and explore the world without necessarily following...

Games about strange and wonderful plants - 23 votes for 13 games; created June 26, 2016
A poll by verityvirtue
Botany!

Longest games you ever played - 30 votes for 16 games; created August 2, 2015
A poll by MathBrush
I'm looking for the game that you played that had the most content (not necessarily being stuck on a puzzle for a long time)

Games You Return To - 24 votes for 17 games; created July 27, 2014
A poll by Ghalev
What games do you find yourself revisiting from time to time, games that have proven to be a kind of comfort-food of text adventuring,...

IF with a sense of wonder - 48 votes for 23 games; created July 17, 2014
A poll by blue/green
What interactive fiction would you recommend that evokes a sense of wonder? These could be games that capture wonder or beauty in...

Long-Form Games That Don't Require Mapping - 36 votes for 20 games; created August 30, 2013
A poll by Steven Watson
Playing Losing Your Grip has reminded me of just how tedious I find manual mapping in lengthy games, no matter how much I enjoy...


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