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devours.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
devours.z5
original competition entry
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Hints
Some hints on the author's website.
Walkthrough
A walkthrough on the author's website.

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All Things Devours

by half sick of shadows

Time Travel
2004

Web Site

(based on 51 ratings)
6 member reviews

About the Story

From the game's about command:

"All Things Devours is a short piece of interactive fiction, leaning strongly towards the text-adventure end of the spectrum. It explores an all-too-familiar science fiction paradigm in what I hope is a rather refreshing and satisfying manner. However, due to the intrinsic nature of its subject matter, it is more cruel than one might hope for a modern piece of interactive fiction. In particular, any move you make may put things into an unwinnable state. You are therefore encouraged to save frequently, and also to realise that you will probably have to start over several times to find the most satisfactory ending."

Game Details

Language: English (en)
Current Version: 3
License: Public Domain
Development System: Inform 6
Forgiveness Rating: Cruel
Baf's Guide ID: 2400
IFIDs:  ZCODE-1-040930-70E3
ZCODE-3-050325-6D3F
TUID: 5e23lnq25gon9tp3

Awards

3rd Place - 10th Annual Interactive Fiction Competition (2004)

Nominee, Best Puzzles; Winner, Best Individual Puzzle; Nominee, Best Use of Medium - 2004 XYZZY Awards

22nd Place - Interactive Fiction Top 50 of all time (2011 edition)

Editorial Reviews

SPAG

Anyway, after a while, all these issues didn't seem to matter. The reason for that was, well, let's call it the puzzle framework of the game. It's mostly based on the idea of time-travelling; sure, there are enough text adventures using this concept (beginning with the classic Sorcerer by Infocom), but scarcely any implementing it as consistent and consequent. And I use the term "framework" on purpose: the whole game is built around and determined by constructing a sequence of actions leading to success. (There are multiple paths to victory, by the way.) While doing that, the player has to account for a number of time-travel side effects and paradoxes, some of which he can use to his benefit, while others are to avoid. It was a real thrill.
-- Valentine Kopteltsev
See the full review

SPAG

The technical aspect is where the game really shines. As both a player and an author, it was easy for me to see the intricate ballet that the various pieces of code have to participate in, in order to create the desired effects, and the author pulls it off impeccably. Also, there are no spelling or grammar errors of any kind, which I could spot.
-- Joao Mendes
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

[T]he game is eminently worth playing just for its clever premise and a couple of excellent puzzles. It may play a bit fast and loose with its concept, and its ending may be a bit anticlimactic, but I highly recommend it nonetheless.
See the full review

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Member Reviews

5 star:
(20)
4 star:
(21)
3 star:
(7)
2 star:
(2)
1 star:
(1)
Average Rating:
Number of Reviews: 6
Write a review


Most Helpful Member Reviews


11 of 11 people found the following review helpful:
Exhilarating, wonderful game!, June 18, 2009
For anyone who ever thought you could do better than the characters in your favorite science fiction novel, this is your chance. Part of the fun is realizing what lengths you have to go through, in order to solve what seems like a relatively simple problem, and I don't want to spoil one bit of that realization, so I won't go into any more details.

I will admit that due to an unfortunate coincidence near the start of the game, I drew a completely wrong inference that led me down a very non-optimal path. Normally this would have been frustrating because of how long it would take to unravel my error. Instead I got to play the game for five times longer than necessary, and I enjoyed every second of it! And it was still possible to win by going down my path, and very enjoyable to craft the solution.

This game is a masterful example of what IF is capable of, and I wholeheartedly recommend it. It is uniquely suited to IF. I don't know if there is another game out there quite like it, but I certainly hope so!

11 of 11 people found the following review helpful:
Intricate Logical Puzzle, December 31, 2007
by Victor Gijsbers (The Netherlands)
Related reviews: puzzle, time travel, logic
This game is exactly one puzzle--but what a puzzle. If you like your puzzles logical, requiring in principle no more than strict deduction from a complex set of premisses, then you will love this game. Once you've found out how the game world works, there is nothing arbitrary anymore; there are no intuitive leaps, no bizarre associations; you just need to think carefully. The effect is a little like a chess puzzle, where'll you try out some moves, notice what goes wrong, think deep and hard, and finally arrive at the solution.

I highly recommend it.

5 of 6 people found the following review helpful:
Satisfying, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004
A clever and funny time-travel puzzle game where you play a scientist trying to save the world from her own invention. Coherent setting and puzzles and a genuine sense of urgency make this one lift off. A bit confusing at times, but ultimately deeply rewarding.

See All 6 Member Reviews

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Recommended Lists

All Things Devours appears in the following Recommended Lists:

Must try by Kku2611
I am new to IF and collect all of the recommended games under a list for future consulting.

Replay puzzles by Emily Short
Games which are entirely devoted to a single big puzzle, usually one that the player has to replay a number of times to get exactly right. Often these involve time restrictions or events that the player has to observe in order to...

Interactive fiction top 50 by Aintelligence
This list is not interactive fiction's top 50, but instead my oersonal entry for the actual list. A message from VictorGijsbers: The aim is not to decide what the best IF ever is by majority vote -- that would be foolish. Rather, the...

See all lists mentioning this game

Polls

The following polls include votes for All Things Devours:

Games with high replay value by Wendymoon
What games do you find yourself returning to again and again? Maybe to get every last lousy point, to do some amusing things, to try for different endings or just for the enjoyment of replaying?

Best IF Titles by Fredrik
No doubt you have played some great games with great titles, or been disappointed to find games with great titles that did not hold up to expectations. What are the best titles of IF? They can be funny, elegant, evocative, or whatever...

Games with "logical" puzzles by Victor Gijsbers
Some puzzles--like chess problems or sudokus--can be difficult even though you know all the rules. I'm looking for IF games with this kind of puzzle: you can get to know the rules by simple exploration, and then you still have to solve...

See all polls with votes for this game

Links




This is version 7 of this page, edited by Emily Boegheim on 4 November 2013 at 10:10pm. - View Update History - Edit This Page - Add a News Item