Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In


For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

John's Fire Witch

by John Baker


(based on 33 ratings)
2 member reviews

About the Story

A small, witty text adventure. Its clever puzzles received quite a bit of acclaim on rec.arts.int-fiction upon its release. You've come to visit your old friend John Baker, but he's missing, and a blizzard has rolled in outside while you were asleep waiting for him. [blurb from The (Other) TADS Games List version 1.2]

Game Details

Language: English (en)
Current Version: 1.01
License: Shareware
Development System: TADS 2
Baf's Guide ID: 88
IFID: TADS2-6B02C22C884D0DEB378E66533228C04A
TUID: zywbjqch3w9elp79

Editorial Reviews

Baf's Guide

You're all set to go drinking with your buddy John, but he's caught in the struggle between a Fire Witch and an Ice Wizard that live in hidden caves beneath his apartment. A small but detailed game with some very satisfying, if difficult, puzzles. Easy to get trapped in places until you suss out the teleportation device (hint hint).

-- Carl Muckenhoupt

I'm not quite sure I can put my finger on what makes it so good - it's always easier to pinpoint what you don't like about something than what you like - but "John's Firewitch" is simply very good workmanship; those little irritating glitches and mannerisms that seem to be unavoidable in non-commercial works are absent; the game is eminently playable (much thanks to the excellent parser); the puzzles logical with satisfying solutions; the ending forms a satisfying climax; the writing excellent and free from mannerisms and bad jokes; everything just feels right. (Magnus Olsson)

There isn't a lot to John's Fire Witch; it's relatively short (250 moves or thereabouts required, and much of that is traveling hither and yon) and the puzzles and characters are simple. What's there, though, is refreshingly well put together, with very few obvious bugs or gameplay problems; as first efforts go, this is one of the better ones you'll find. (Duncan Stevens)
See the full review

This is, as I said, a fairly small adventure, but it seems larger than this because you are required to travel over previously seen ground. This does not make it boring, rather it gives the player a good sense of familiarity with his/her surroundings. (Neil Shipman)
See the full review

This is a small game with only 37 locations, but there is still quite a lot to do. The game leads you gently from one puzzle to the next, and none are too difficult. (Karen Tyers)
See the full review

Xyzzy News
While the scenario may sound a bit simplistic, "John's Fire Witch" turns out to be a pleasantly engaging, unpretentious game that should appeal to a broad range of IF gameplayers. With fewer than 40 locations and a scoring total of 10, "John's Fire Witch" is well-suited to the "snack-sized adventure" label applied by its author. The game's small size and small number of puzzles make it a good introductory game for beginning to intermediate IF players; however, the puzzles are interesting enough to intrigue more experienced players for at least several hours.
See the full review


- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
4 star:
3 star:
2 star:
1 star:
Average Rating:
Number of Reviews: 2
Write a review

7 of 8 people found the following review helpful:
Straightforward Puzzle-Based IF, February 12, 2010
by Brian Conn (Eureka, California)
The plot: You show up to visit your old friend John, but he's nowhere to be found; you get trapped in his house by a snowstorm; there seems to be some kind of crazy tunnel in his basement. Adventure ensues. A goblin, a demon, a devil; color-coded rooms.

The puzzles are good overall. A couple of them have particularly nice twists; a couple, on the other hand, seem a bit random, but the game is small enough that even the random ones can be solved by experimentation and you don't have to go too crazy.

What's mostly lacking is atmosphere. I don't think I formed a really vivid image of any location or object in the game. Everything is described minimally, and the only objects implemented are those necessary for the puzzles. At the beginning the protagonist does have a nice humorous voice as he talks about John and his habits, but that too goes away once you get underground.

If you're looking for a decent demon-puzzle or two and don't want to be bothered with the rest, go for it.

Enjoyable short adventure from the early years of home-made IF, February 3, 2016
John's Fire Witch is a short, fun collect-the-item and solve-the-puzzle game. The feel reminded me a lot of Enchanter, but without the magic.

I've been more interested in story than puzzles recently, so I used a walkthrough at a couple of points (which made me realize I had forgotten that I dropped some items).

Two big puzzles were very fun; the (Spoiler - click to show)crystal card and the devil's bag. The last puzzle was a bit unfair, I thought.

There are no mind-bending surprises or big innovations here; just well-thought out puzzles. If you like this, you would enjoy Uncle Zebulon's Will.

If you enjoyed John's Fire Witch...

Related Games

People who like John's Fire Witch also gave high ratings to these games:

Hallowmoor, by Mike Snyder
Average member rating: (12 ratings)
Your quest: infiltrate Castle Hallowmoor, find the potion, and make it out alive. This is a Halloween-themed adventure -- hypertext interactive fiction playable in most modern web browsers.

Birdland, by Brendan Patrick Hennessy
Average member rating: (85 ratings)
Fourteen-year-old Bridget's summer camp experience takes a turn for the bizarre when her otherworldly bird dreams start bleeding into reality.

Stone Harbor, by Liza Daly
Average member rating: (28 ratings)
You're good at what you do: tell tourists pretty lies about love, money, and life after death. That's what people want from a boardwalk psychic, and you deliver. It's not the future you imagined for yourself, though, and sometimes you...

Suggest a game

Recommended Lists

John's Fire Witch appears in the following Recommended Lists:

Favorites by Steven

Beginner's choice. by Grey
If for first time or beginner players.

Danielle's Classic IF List by Danielle
Traditional adventure games, filled with happy puzzles. Only thing is, you don't need a fancy video card to see the great graphics. Instead, just add imagination.


The following polls include votes for John's Fire Witch:

Humble Beginnings by Floating Info
What are some games that start off with the PC in a regular situation but turn into something different? This would include a regular person finding a portal to a fantasy world, or a regular person already in a fantasy world abruptly...

Influential Games by Rose
As a historical exercise, I've begun compiling a list of IF games that have either done something ground breaking with the medium or otherwise influenced it; and I've turned it into a poll so everyone can have input on the expansion....

im looking for a awsome game with wizards by kenzie da pirate
lava walking shoes are cool and i like unicorns

See all polls with votes for this game


This is version 7 of this page, edited by Edward Lacey on 20 March 2013 at 4:41am. - View Update History - Edit This Page - Add a News Item