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Pirate Adventure

by Scott Adams and Alexis Adams

Episode 2 of Scott Adams Classic Adventures

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Number of Ratings: 27
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- tekket (Česká Lípa, Czech Republic), August 12, 2017

A fun minimalistic pirate adventure, June 5, 2017

by MathBrush
Related reviews: 2-10 hours
This is Scott Adam's second game, and fits into just a few kB of data; it's really miraculous how well it works, and I liked it better than Adventureland.

This game forces you to conjure up your own explanations of things; a hidden passage, a bloody book, black mamba snakes, etc. are described only once. There is no desire for mimesis, just for game.

Having played these games has given me much more respect for Scott Adams' work.

1 of 1 people found the following review helpful:
Best Scott Adams game, April 28, 2016
by Robin Johnson (Edinburgh, Scotland)
This is the best of the Adams adventures, and worth playing to see what can be done under extremely constrained writing and programming conditions. The fact that the setting and characters are hackneyed actually works in its favour combined with the ultra-tersed descriptions: if you spend three paragraphs describing an eye-patched, hook-handed, wooden-legged scurvy buccaneer, you're just indulging in cliche, but if all you have space for is "You're on a desert island. There is a pirate here", the fact that those things already exist in full colour in the player's mind makes it a much more vivid experience.

- NiMuSi (London, UK), April 26, 2015

- jgerrie (Cape Breton Island, Canada), July 20, 2014

- Gregzilla, January 26, 2014

- ThatFedoraGuy (Indiana, USA), January 25, 2014

- Magic Knight, June 15, 2013

- kala (Finland), April 22, 2013

- GDL (Philadelphia, Pennsylvania), June 7, 2011

- Felix Pleșoianu (Bucharest, Romania), March 19, 2011

- artao (SW Wisconsin), February 2, 2011

- Stickz (Atlanta, Georgia), January 9, 2011

- Anthony Mueller, November 18, 2010

- Sneeze (Derby, UK), August 11, 2010

8 of 9 people found the following review helpful:
Challenging and yet enjoyable, August 11, 2010
by AmberShards (The Gothic South)
I remember playing this whenever my family would visit my mom's friend, way, way back in the day (yes, that's two "ways", so you know this was just a few years after dinosaurs ruled the earth). I never associated this with Scott Adams, so I was really surprised when I redownloaded it recently, wondering if This Game was That Game. Why didn't Scott Adams come to mind, you might be wondering? Adventureland left an awful taste in my mouth with its tons of ways to die and epic death phrases such as "Bees sting you." Pirate Adventure, however, was much more fair, and had atmosphere, something I appreciated at a visceral level even back then. The puzzles ranged from easy to challenging, but none of them were frustrating to the point of making me want to bash my head in. I also appreciated the major goal of the game: building a ship. It wasn't something I knew a whole lot about, and there were some leaps of logic required, but the novelty factor helped quite a bit. I'm sure if I grew up in the shipyard I would have been howling about the lack of realism.

Now with all that said, the parser is still primitive. There's still the lack of helpful responses more often than not. However, because the game is paced well, with puzzles usually ramping up in difficulty as the game progresses, you're left with feeling a sense of achievement. In contrast, Adventureland was more like running around into a series of dead ends. PA is also linear, so here's fair warning if you dislike that in games. (Usually I detest that, so there's something to be said for this game in that alone.)

All in all, PA is one of Scott Adam's best, and if you're willing to put up with the neolithic-age parser for ten minutes, you just might end up playing the game for much longer.

- Xervosh (San Jose, Northern California), August 10, 2010

- Mr. Patient (Saint Paul, Minn.), August 9, 2010

- Doug Orleans (Somerville, MA, USA), April 10, 2010

- Pete Gardner (Vancouver, Canada), January 10, 2010

- Ken Hubbard (Ohio), December 22, 2009

- sneJ (San Jose, California), November 15, 2009

- Nathan (Utah), October 25, 2008

- Zoltar, June 22, 2008

- Emily Short, February 20, 2008

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