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climbing 208 feet up the ruin wall

by Porpentine profile

Climbing Simulator
2013

Web Site

(based on 25 ratings)
1 member review

About the Story

-OVER 207 FEET
-MORE THAN 1,000,000 PROCEDURALLY GENERATED VINES
-REALISTIC WEATHER SYSTEM
-LOOKS LIKE WE GOT A “CLIMB”-INAL INVESTIGATION

Game Details

Language: English (en)
First Publication Date: April 28, 2013
Current Version: 1
License: Freeware
Development System: Twine
IFID: Unknown
TUID: z37dorpg927v211q

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Member Reviews

5 star:
(2)
4 star:
(11)
3 star:
(6)
2 star:
(5)
1 star:
(1)
Average Rating:
Number of Reviews: 1
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0 of 1 people found the following review helpful:
A Ludum Dare competition game with classic Porpentine elements., February 3, 2016
This game was entered in Ludum Dare, a 24-hour game competition.

This game is classic Porpentine. Strong writing, extreme repetition, the game as a metaphor for a relationship, occasional profanity, and a variety of bodily fluids. This game has little violence or sexual references compared to her other games.

The main mechanic is climbing. You climb a wall. Then stuff happens.

Porpentine as an author is reminiscent of the 19th century authors who wrote extremely triply material. Samuel Coleridge and Edgar Allen Poe come to mind.

If you enjoyed climbing 208 feet up the ruin wall...

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Vertical Games by A. Johanna DeNiro
Looking for games that really explore verticality, which go up (way up) in their setting. Human-made structures in particular: towers, skyscrapers, radio antennae. Games that figuratively can make you feel dizzy, particularly after a...

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This is version 1 of this page, edited by Porpentine on 3 June 2013 at 8:40am. - View Update History - Edit This Page - Add a News Item