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For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
Castle Map
Mild spoilers.
Walkthrough
Complete spoilers.
Walkthrough and map
by David Welbourn

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Eat Me

by Chandler Groover profile

Fantasy
2017

Web Site

(based on 39 ratings)
4 member reviews

About the Story

In this castle, you'll eat or be eaten.

May contain dairy, carnage, puzzles, nuts.

Game Details

Language: English (en)
First Publication Date: October 1, 2017
Current Version: 1.00
Development System: Inform 7
Forgiveness Rating: Merciful
IFID: Unknown
TUID: yutkd9u0oeog4br1

Awards

Nominee, Best Game; Winner, Best Writing; Nominee, Best Setting; Nominee, Best Puzzles; Nominee, Best NPCs; Nominee - Milking the cow, Best Individual Puzzle; Nominee - The narrator, Best Individual NPC; Winner, Best Implementation - 2017 XYZZY Awards

2nd Place - 23rd Annual Interactive Fiction Competition (2017)

Editorial Reviews

The Breakfast Review
Opulent and sinister, rich and heady as arsenic-laced Bordeaux.
See the full review

A Colossal Adventure

It’s something special to be presented with a world, and a single verb, and be told: eat your fill. Enjoy it all. Everything you want to eat, you can.
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Dhakajack

This game satisfies the StarKist Tuna Criterion — it is both a tuna that tastes good and has good taste.
See the full review

Kirjallinen suunnistaja

Kerronta sinänsä oli nautittavaa ylitsepursuavuudessaan ja kieroutuneessa huvittavuudessaan. Grooverin tyyli on tunnistettava, samoin teoksen asetelma. Hänen tarinansa sijoittuvat renessanssi- tai barokkimaiseen fantasiamaailmaan, joka on kauhistuttava mutta harmiton samaan aikaan. Eat Messä lukijaa puhutellaan lapsena ja tarina on kuin interaktiivinen iltasatu.
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Narrativium
Eat Me overflows with scrumptious, scrumptious text. It is beautifully written, maximalist, and absolutely, 100% manages to put the player in the mind of the gluttonous protagonist. The descriptions of the things the protagonist eats were almost physically tangible in my stomach. The game made me hungry.
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Old Games Italia
Le vicende di Eat Me sono un climax costante, che ci getta in una spirale gastronomica senza precedenti.
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Waypoint
The dirty little thrill of adventure games is to act as a spoiler, to walk into an environment and tear it apart as you pick up everything not nailed down and break everything standing in your way. Eat Me gives that pattern a perfect thematic resonance with its surreal plot and setting; you're here to devour this world, and the solution to every puzzle is a matter of what (or who) to swallow when.
See the full review

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Member Reviews

5 star:
(21)
4 star:
(15)
3 star:
(2)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Reviews: 4
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Most Helpful Member Reviews


4 of 4 people found the following review helpful:
Cool in a grotesque way, October 3, 2017
by Sobol (Russia)
A fruitful idea: taking one common action verb and building a whole game around it. We already had SMELL: The Game by the same author, KILL: The Game, GO NORTH: The Game together with GO WEST: The Game, last year's TAKE: The Game, and even USE - I mean, UNDERTAKE TO INTERACT WITH: The Game. Now it's EAT: The Game.

I often have hard time relating to the games by Chandler Groover with their aesthetics of abhorrent, but this one turned to be not as revolting as I initially expected. The puzzles were satisfying, the images vivid; the game is cruel (I think it should be the first one to boast both "child protagonist" and "evil protagonist" tags at IFDB at once), but not particularly repulsive to my taste - mainly because of two reasons:

1. A strong fairy-tale atmosphere that smoothes everything, gives an unreal, dream-like feeling (and excellently fits in with the game mechanics, as many classic children's tales are obsessed with food - Hansel and Gretel, Alice's Adventures in Wonderland, etc.).

2. Many food descriptions were pleasant and genuinely appetizing (e.g. cheeses in the armory).

All in all, not a "don't play it while eating" kind of game.

1 of 1 people found the following review helpful:
Visceral, lush, a grotesque escape game, July 17, 2018
by verityvirtue (London)
Related reviews: choleric
Chandler Groover’s work often mixes the decadent with the grotesque, the macabre with the picturesque. Think rotting roses; mouldering filigree.

Here, bound in a prison made of food, your only way out is by eating.

Who knew that eating could be so visceral? This is not just simple eating, it is consumption for consumption’s sake, for pleasure, for satiation. This is not going to be a game for everyone: the descriptions are so detailed as to be cloying, and there is heavy use of cutscenes to denote scene transitions.

This game is generous in allowing the player to backtrack and figure out what to do. As the name suggests, the range of actions available for the player are limited to eating, with the occasional exception clearly signalled - similar, then, to Arthur DiBianca’s games, such as Grandma Bethlinda’s Variety Box and Inside the Facility.

Eat Me resembles Groover’s Bring Me A Head, both in setting and in grotesquerie: both set in crumbling castles, each compartment holding just one singular occupant, doomed, it seems, to pursue their one occupation for the rest of time. Eat Me is not for the faint-hearted, definitely, but well worth playing, perhaps alongside other games with a similar setting.

For a lighter version of an eating-oriented game, try Jenni Polodna’s Dinner Bell; for more of the same, Bring Me a Head and Open That Vein by the same author.

1 of 1 people found the following review helpful:
Gloriously Grotesque Parable on Gluttony, October 3, 2017
by Angharade
Related reviews: IF COMP 2017
This was so much fun.

I was utterly invested in the story. It was laugh out loud, over the top, and sometimes horrifying. I saw it all happen. I tasted it. I got hungry and had to take breaks to eat pasta, but then I was eating things in the game--that--I never--thought----

This was a visual masterpiece, a chef's horror and wet dream at the same time.

All results thought out, hints were helpful. I will say that I think the ending had a higher potential for depth than was carried out--but overall I felt almost fully satiated. My brain still craves eating a castle door made of devil's food cake, but alas, we can't always get what we want.

Brilliant piece, brilliant writing.

See All 4 Member Reviews

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Recommended Lists

Eat Me appears in the following Recommended Lists:

Best fairytale/nursery rhyme games by MathBrush
A selection of fairy tale games, nursery rhyme games, or games involving the Fair Folk.

IFDB Top 100 by Pegbiter
An automatically updated list utilizing an IMDb style Bayes estimator to calculate weighted ratings based on all IFDB ratings. Questions and comments can be placed here....

Cool games I like by Seth Fisher
to be expanded

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Polls

The following polls include votes for Eat Me:

Milking by CMG
After playing Hard Puzzle by Ade McT, which centers around assembling a "milking stool" under rather sinister circumstances, it struck me how odd it can be to feature milking in a game. This poll is for any games that include or...

For your consideration: XYZZY-eligible Writing of 2017 by MathBrush
This is for suggesting games released in 2017 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here...

Games with Toys by IFforL2
I want to distinguish toys from three other IF game elements: Puzzles require the player to find a solution to a problem in the narrative. If she can't find a solution, she's stuck. Branching allows the player to steer the plot of the...

See all polls with votes for this game

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This is version 18 of this page, edited by David Welbourn on 29 September 2018 at 8:17am. - View Update History - Edit This Page - Add a News Item