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Reviews and Ratings
1-6 of 6
- The Xenographer, August 12, 2016
- Doug Orleans (Somerville, MA, USA), April 25, 2016
A visually and verbally dense/rich CYOA game about a lost city and melancholy, February 3, 2016
The writing style matches the visual richness. The opening line is a good example:‘Breathtaking isn't it?’ says Salandré, gesturing out over the vista, ‘Here is the city as I saw it — empty, painted in rust and gold, below tormented skies writhing in cruel fire.’ she continues, in a tone somewhere between opera and pantomime. ...
The gameplay consists of exploring an abandoned city, activating stored memories, and gathering keys to open different doors.
The game has a strong sense of melancholy. Because of its stylistic innovations, everyone should try out the first part of the game, until you've gathered a few items. Those who want to can then continue.
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- zeartless, January 15, 2016
- Karl Ove Hufthammer (Bergen, Norway), November 9, 2015
- Mr. Patient (Saint Paul, Minn.), October 31, 2015