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About the StoryIn a world of arcane mysteries, a young doctor's apprentice unravels a conspiracy most grim.
Author's Comment: "This is a mystery/suspense parser game inspired by the likes of Anchorhead and Fallen London. It isn't currently finished, but there's a solid vertical slice of finished content that takes close to 2 hours to complete. Please enjoy.
Content warning: This story features graphic imagery and morbid themes."
Entrant, Back Garden - Spring Thing 2017
|Average Rating: |
Number of Reviews: 1
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The setting is unusual: you are in a large and decaying city where magic and science are blended together. Scalpels and anesthesia blend with goblins and soul magic.
I found the opening to be a bit constraining (which is something I do in my own games, too), but that after that the game was rich and rewarding. Locations have several interactible details, conversations feel natural, and I felt like a real detective.
I enjoyed the large feeling of the city, something difficult to do right in an interactive fiction game. I did get a bit lost from time to time. Locations were unique and vividly described.
I would love to see this finished.
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PollsThe following polls include votes for The Weight of a Soul:
For your consideration: XYZZY-eligible Settings of 2017 by MathBrush
This is for suggesting games released in 2017 which you think might be worth considering for Best setting in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here...
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