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- Ivanr, June 13, 2017
- CMG (NYC), May 11, 2017
- IFforL2 (East Asia), March 17, 2017
- ikdc, February 19, 2017
Show how good you are at dying. An Infidel spoof , July 5, 2016
by MathBrushThis game is a spoof of Infidel by a teenage Andrew Plotkin, written in Basic and ported to Inform.
The opening part is a much easier version of Infidels opening story. Once you are in the tomb, though, you have to prove how bad of an adventurer you are by dying in 9 traps.
The traps are fairly simple, mostly just exploring each area and trying everything. They are very clever, however; the glue pit really kept me guessing.
The commentary is enjoyable. The game itself is spare, and not completely compelling, but it is valuable for historic purposes.
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- E. W. B., March 19, 2016
- Pegbiter (Malmö, Sweden), June 22, 2015
- Lanternpaw, May 16, 2015
- Thrax, March 24, 2015
- hoopla, March 8, 2015
- E.K., April 25, 2014
- Floating Info, April 3, 2013
- JohnW (Brno, Czech Republic), March 16, 2011
- NoiselessPenguin (London, UK), January 28, 2011
- Dan Efran, June 14, 2010
- Doug Orleans (Somerville, MA, USA), April 10, 2010
- perching path (near Philadelphia, PA, US), October 20, 2009
- Nathan (Utah), October 26, 2008
A simple parody of Infocom's Infidel, with contents highly imitative of Grimtooth's Traps. No puzzles, a smattering of incomprehensible in-jokes, lots of death. (In fact, you have to die nine times in order to win.) Somewhat amusing, though, and not quite as bad as the author makes it sound in the apology packaged with the Inform translation. If nothing else, it's an interesting way of presenting ideas for traps. Perhaps an interactive edition of Grimtooth's is warranted...
-- Carl Muckenhoupt
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