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mdthief1.zip *
Contains THIEF.D$$
Requires an AGT interpreter - see Brass Lantern for download links.
mdthief2.zip *
MS-DOS Application
thief.sol
solution
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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The Multi-Dimensional Thief

by Joel Finch

Fantasy/Surreal
1991

(based on 4 ratings)
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Game Details

Language: English (en)
Current Version: enhanced
License: Shareware
Development System: AGT
Baf's Guide ID: 136
IFID: AGT-05050-0000BFDF
TUID: waov63ym41b481n9

Editorial Reviews

Baf's Guide


To gain admission to the Guild of Multi-Dimensional Thieves, you must escape from a specially-prepared complex of rooms pasted together from various times and places. Visit Heaven, Hell, and Oz armed with a portable hole and a lightsabre. A nice puzzle-oriented game with a good sense of large-scale cohesiveness. Easy to get into unwinnable states; save often. Available in two forms: the original AGT version and an expanded version with a graphical interface reminiscent of Legend's early games.

-- Carl Muckenhoupt

SynTax
The storyline and some of the puzzles are good, but I always have misgivings about games which assume a degree of pre-knowledge. In this case I think you would have problems in the Oz section if you had not seen the film or read the book. Unfortunately there are a few bugs in the game which rather spoiled my enjoyment. (Alex McEwan)

All in all Multi-Dimensional Thief is a bizarre, fun-packed adventure, told with a great sense of humour and style. I think I've only managed to scratch the surface so far, but there looks like a lot more fun to be had in Joel Finch's world. [...] I cannot admit to being a great fan of the AGT adventure system but this is certainly one of the more impressive additions to the range. (Graham Cluley)
See the full review

SynTax

Joel has an open, easy-going style of writing which is very nice to read. His humour is first class, giving a witty response to almost anything you type in (try swearing repeatedly!). The puzzles are well-thought out and some 'standard messages' are random, so you have a different response to the same thing. (Grimwold)
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SynTax
In the first five minutes Joel had me smiling and laughing at the responses he had programmed in, something which is pretty hard to do. Joel takes the ridiculous and makes it even more strange without losing sight of the game. (James Judge)
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SynTax
On my very last attempt I was so completely frustrated that I told the program to go and procreate with itself and it insisted that I had to promise not to swear again before it would let me continue playing. Needless to say, I shut the machine down and there ended all my future attempts with MDThief. (Graham Raven)
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SPAG
[Reviews by Toni Cortes, Adam Justin Thornton and Christopher E. Forman]
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This is version 6 of this page, edited by Edward Lacey on 20 March 2013 at 5:41am. - View Update History - Edit This Page - Add a News Item