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Old Man's Tale

by Hugo Bourbon, Ludovic Moge, Gabrielle Cluzeau, Drice Siamer, and Enzo Carleo

2018

Web Site

(based on 2 ratings)
1 member review

About the Story

Vous êtes face à un narrateur amnésique. Pour reconstituer son histoire vous devez lui rappeler des éléments de son récit.

Les mots soulignés sont les mots que vous pouvez récupérer. Pour les conserver, glissez les dans votre inventaire, en bas à droite. Ils seront stockés sous la forme de cartes.

Game Details

Language: French (fr)
First Publication Date: January 15, 2018
Current Version: 1
Development System: Unity
IFID: Unknown
TUID: vj2q3ho7qgvhz25k

Awards

3rd place - French Comp 2018

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Member Reviews

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4 star:
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Average Rating:
Number of Reviews: 1
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1 of 1 people found the following review helpful:
An innovative drag-drop game with a cyclic structure, January 20, 2018
by MathBrush
Related reviews: 15-30 minutes
This game seems like an advance upon the simple structure of Texture. In both game systems, you drag keywords onto other words. But in this game, you find the keywords, drag them into an inventory, and can pull them out whenever you like. A four-item inventory limit causes pressure in the game.

I like the system. The story is generic hack-and-slash, but I like generic hack-and-slash, so it wasn't bad. It was deeply implemented for all reasonable responses, though.

With a larger inventory, this could support a long and complicated game. The interactivity in this particular game though wasn't quite what I enjoy; it was mostly a try-repeat-again game, and it was frustrating losing at the end due to choices I made at the very beginning.

If you enjoyed Old Man's Tale...

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This is version 3 of this page, edited by dutchmule on 15 January 2018 at 4:57pm. - View Update History - Edit This Page - Add a News Item