Identity

by Dave Bernazzani profile

Space Exploration
2004

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Reviews and Ratings

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Number of Ratings: 17
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1-19 of 19


- Kinetic Mouse Car, July 31, 2022

>INVENTORY - Paul O'Brian writes about interactive fiction

Identity isn't an unpleasant way to spend an hour or so, but for me it felt mostly like a missed opportunity.

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1 of 1 people found the following review helpful:
Nice puzzles and premise, April 2, 2022

The game starts with an interesting premise and location, opening up new locations and possibilities after the first puzzles in a way that is never overwhelming.

The premise, unfortunately, loses steam as the game goes on: some threads become forgotten, the descriptions of the locales become shorter and a sense of missed opportunity begins to hover over the player.

In any case I found the game to be worthy of my time: the map is easily navigated and well organized, the hint system helped with most blocks (except with the part of(Spoiler - click to show)unfastening a seatbelt which stumped me for a little) and the puzzles are logical and a good time. This game will surely not change your life, but it will entertain you.

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2 of 2 people found the following review helpful:
A small introductory game with one tricky puzzle, February 11, 2022
by cgasquid (west of house)

this is your basic "you wake up on a spaceship with amnesia" game. the game is small but not cramped, and the puzzles are mostly easy. oddly, while the game has four (technically five) NPCs, you have very limited interaction with any of them; they either give you items and information or they're shallowly implemented obstacles.

the bravura puzzle near the end involves (Spoiler - click to show)rewiring a circuit board with limited and outdated information. it's a complex bit of coding and requires some experimentation.

all in all, this isn't a bad game, and it's a good introduction to IF in general. there are no unfair puzzles and you're never expected to read the author's mind. i wouldn't recommend it to experienced players, who can probably whip through it in about 20 minutes.

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- tekket (Česká Lípa, Czech Republic), March 28, 2021

1 of 1 people found the following review helpful:
A mid length sci fi game with complicated wiring puzzle, September 15, 2017
by MathBrush
Related reviews: about 1 hour

This game has you wake up with amnesia in a space wreck.

Eventually, your world opens up a bit more, and you get to explore an alien world.

It's a fairly interesting game setup, but the story doesn't have much 'bite'. Concepts are introduced but then never explored.

It has a pretty complicated electrical wiring puzzle that requires experimentation at the end.

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- IFforL2 (Chiayi, Taiwan), January 10, 2017

- Joshua Houk, October 18, 2014

- Mr. Patient (Saint Paul, Minn.), March 1, 2013

- Felix Pleșoianu (Bucharest, Romania), December 6, 2012

- Sam Kabo Ashwell (Seattle), April 16, 2012

- MonochromeMolly, November 2, 2011

- Grey (Italy), December 25, 2009

- Nathan (Utah), October 25, 2008

- tfbk, January 10, 2008

- Juhana, December 30, 2007

1 of 4 people found the following review helpful:
Not bad, October 31, 2007
by Nusco (Bologna, Italy)
Related reviews: IF Competition 2004

Hopelessly cliched "astronaut with amnesia" stuff. Interesting enough at first, but it dries up after the first half. The lost identity theme adds nothing to anything, and that last puzzle could have used some trimming.

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- Quintin Stone (NC), October 23, 2007

Baf's Guide


A decently-crafted short game in the crashed-spaceship genre. The planet you're stranded on isn't all that alien, though: it's got primitive humans and at least one yak. (Perhaps the "Stellar Patrol" is the same one as in Planetfall, with its mission of regaining contact with lost human colonies.) The title is misleading: although you start the game with concussion-induced amnesia, your loss of identity is not central to the plot, which has more to do with finding out why the ship crashed and then arranging for a rescue.

-- Carl Muckenhoupt

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