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Heretic Dreams

by Hannah Powell-Smith profile

Fantasy
2016

Web Site

(based on 9 ratings)
3 member reviews

About the Story

They would call what you did heresy.

No one knows you swallowed the power of a god, but it will break you apart.

Game Details

Language: English (en)
First Publication Date: March 29, 2016
Current Version: 1
Development System: Twine
IFID: Unknown
TUID: trtcqmihmvqpgsoj

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Member Reviews

5 star:
(1)
4 star:
(5)
3 star:
(2)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Reviews: 3
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1 of 1 people found the following review helpful:
., September 30, 2016
A darkly atmospheric twine game about a cult. It's a short survival story about a person who tries to escape from the horrific disasters created by a vengeful god. I also think the character might have powers or had powers due to some sort of betrayal against god. I got something like an X-Men vibe, the cult thing in 1Q84, and something like The Giver? (What really bad comparisons.) But the prose of this game is quite lovely and the game is intimate despite its doomed ending. It holds onto you until the flames eat you.

Pros: original and dark game about a cult.
Cons: Mmm. None I can think of.

Stolen power, December 15, 2016
A short game where you're forced to make tough decisions, though you may not understand the implications of some of them at the time. Though short, the writing means it's impossible not to get emotionally invested in the outcome for the characters involved- and there are multiple endings.

A fantasy narrative about a vengeful God, March 30, 2016
This Sub-Q game is by a great author, Hannah Powell-Smith. In this Twine game, you play a character (which I interpreted as a woman) fleeing from the influence of a vengeful God. You have to deal with a variety of disasters and help those you love.

I only played once, so I don't know how much your choices affect the outcome, but I had the impression of making big choices, and I liked that.

The link presentation was slightly unusual, with some in-line links and some links presented as a menu at important choice points, but I felt that this was effective in promoting the feeling that my choices mattered.

Overall, well written and designed. I recommend it.

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This is version 2 of this page, edited by Hannah Powell-Smith on 18 April 2016 at 11:33am. - View Update History - Edit This Page - Add a News Item