External Links

apprenti.zip *
Contains APPRENTI.D$$
suboptimal solution
Requires an AGT interpreter. Visit IFWiki for download links.
appr-src.zip *
suboptimal solution
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to external links
All updates to this page

Apprentice

by Bert Lee

Fantasy
1991

(based on 1 rating)
No reviews yet - be the first

Game Details


Awards

Honorable Mention - Softworks AGT Competition 1991

Editorial Reviews

Baf's Guide


Fantasy with a slight mideastern flavor. To complete your apprenticeship and become a full Magician, all you have to do is reach the Guild Hall with the items given to you at the beginning of the game. Although this in itself is not trivial, there are several more tasks you can perform along the way to increase your status in the Guild: perform magic, recover artifacts, etc. Lots of plot branching and multiple solutions. Suffers from a deadly bottleneck at the very start, plus of course the usual AGT ills.

-- Carl Muckenhoupt

SynTax
You'll probably gather from this that "Apprentice" is not an easy game. And you'd be right. I didn't get that far into it and I must admit that I cheated: I had to have a search through the game files with the "Revenge" document displayer in order to find a clue of how to get out of the first location! After that it got easier, but not much. In atmosphere the game is similar to Infocom's "Spellbreaker", which is no bad thing and the game is about as difficult. Most of the puzzles are logical but you have to use trial and error, there are precious few clues. Descriptions are atmospheric although responses to wrong inputs are a bit spare. The NPCs are mobile and are engagingly quirky and surreal. In most situations you are given only a handful of moves before you die. (Matthew Pegg)
See the full review

SynTax
The puzzles are few and far between and tend to fall into two categories. Either you can play "guess the input" or you find yourself carrying out the instructions of other characters in the game. [...] The author seems to have enjoyed writing the game and the world is fairly believable. (Steve Clay)

There are a maximum of 83 points to score and some people may be confused by the fact that they start off with 33 points! [...] The first time I finished the game I had just 3 points! In fact, there are many ways to complete the game, not all of which are satisfactory in terms of what you have achieved. You need not complete all the Wizard's suggested tasks to win. But this means that a game which would normally been relegated to the disk box after being played once can be replayed numerous times in order to try all the routes and opportunities open to you - if you want to, that is! (Sue)
See the full review

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):




This is version 3 of this page, edited by Edward Lacey on 10 March 2013 at 8:03pm. - View Update History - Edit This Page - Add a News Item - Delete This Page