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adamsinform.zip *
This game requires an interpreter program - refer to the game's documentation for details.
AdamsGames.zip *
This game requires an interpreter program - refer to the game's documentation for details.
trs.zip *
This game requires an interpreter program - refer to the game's documentation for details.
atari8gm.zip *
This game requires an interpreter program - refer to the game's documentation for details.
SAhints.zip *
hint sheet and map in GUEmap format
Sols3.zip *
solution
AdamsHints.tar.Z
hint sheet
(Compressed with the Unix-style .tar.Z "tarball" format. Free unpacking tools are available for most platforms.)
AdamsHints.zip *
hint sheet
adamssol.zip *
solution
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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Ghost Town

by Scott Adams

Episode 9 of Scott Adams Classic Adventures
Western
1980

(based on 7 ratings)
2 member reviews

About the Story

You must explore a once-thriving mining town in search of the 13 hidden treasures. With everything from rattlesnakes to runaway horses, it sure ain't going to be easy! Includes a special bonus scoring system too!
Converted from original code by Paul David Doherty.
[--blurb from The Z-Files Catalogue]

Game Details

Language: English (en)
Current Version: 1.24
License: Former commercial
Development System: Inform 6
Baf's Guide ID: 271
IFID: ZCODE-1-980329-8BB3
TUID: rlxb5i0vjrnfr6x9

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Member Reviews

5 star:
(1)
4 star:
(1)
3 star:
(3)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Reviews: 2
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An overly-complicated oldschool western game, June 5, 2017
This is one of Scott Adams' later games, which are filled with unintuitive verbs and actions. If someone liked the earlier games, this would be an 'advanced' version of the earlier games.

I liked the atmosphere in this game, though. The spooky ghosts, the unusual voices, it all combined for a fun creepy feeling.

This game has a notable chemistry puzzle.

1 of 2 people found the following review helpful:
Ghost Town - A great town, January 5, 2015
This was my second IF game that I ever played. It is logical, well-thought out, with everything woven neatly together in the theme of the old west ghost town. Many sub goals to be solved: get the nails to shoe the horseshoe to the horse so you can ride the horse so you can get the (blank) so you can do (blank). Very clever.
Note: this review is based on older version of the game.

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Polls

The following polls include votes for Ghost Town:

Great treasure hunt games by Molly
Good treasure hunting games in the vein of Zork and Adventure, although they may not necessarily be set in caves.

Calling all Scott Adams fans... YOU PICK: I'll Play by diddlescatter
Okay, I've never played a Scott Adams game (*gasp!*), and I can't decide where to start. So here's my question to all you seasoned pros out there: IF I WERE TO PLAY JUST ONE SCOTT ADAMS GAME IN MY LIFE, WHICH ONE SHOULD I PLAY? Cast your...

Influential Games by Rose
As a historical exercise, I've begun compiling a list of IF games that have either done something ground breaking with the medium or otherwise influenced it; and I've turned it into a poll so everyone can have input on the expansion....

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This is version 5 of this page, edited by Jimmy Maher on 25 August 2011 at 10:39am. - View Update History - Edit This Page - Add a News Item