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1 of 1 people found the following review helpful:Very short squick-horror, June 18, 2015
by Emily Shortitch is a Twiny Jam entry, which means that it had a very tight content and word limit. Accordingly, it's pretty short, and within that short space, it does a lot of its storytelling through images rather than through text.
It's also probably the most compact demonstration I've yet seen of the principle that interactive horror works best when the player is deliberately walking into danger. In this case, we are pretty sure that scratching is a bad idea, and yet the temptation to do so is so strong -- tied with curiosity about what's going to happen -- that we're drawn into it anyway.
Without that component, itch would be much less interesting, though the final reveal is the kind of scary-gross-funny thing that could easily turn up in an urban legend. It made me go "ugh" in the moment and then left me with several fridge horror moments afterward. (Spoiler - click to show)If there's an eyeball in my body that I wasn't aware of, can I see out of it? If I can't, WHO OR WHAT CAN??
It's always hard to assign a rating to ultra-short and in some respects unambitious games that nonetheless do exactly what they're trying to accomplish, and I wavered between 3 and 4 stars before settling on 4.
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