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For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.

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When in Rome 2: Far from Home

by Emily Short profile

Episode 2 of When in Rome

Web Site

(based on 14 ratings)
1 member review

About the Story

Manhattan, 1954.

Game Details

Language: English (en)
Current Version: 1
License: Freeware
Development System: Inform 7
Baf's Guide ID: 2989
IFID: 39B69468-79E1-4DF7-B342-F846EF7315B0
TUID: qx277z01nf6adwan


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Member Reviews

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Number of Reviews: 1
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A logic puzzle with an active, procedurally generated NPC, June 5, 2017
This game was designed, I believe, to introduce a new audience to IF. It has an intriguing logic puzzle where you research a procedurally generated alien to see what properties it has, look up its homeworld, and send it home.

However, the game is strangely aggravating for an 'outreach' game. Even with all the hints, I had few ideas on what I could do to coerce the alien into the pod except in the easiest of cases.

The biggest problem here is that the game doesn't suggest many courses of action with the alien, but implements many courses of action. This means that I floundered around, exploring the edges of a possibly great game, without ever seeing its core.

If you enjoyed When in Rome 2: Far from Home...

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When in Rome 1: Accounting for Taste, by Emily Short
Average member rating: (21 ratings)
Manhattan, May, 1954.

IF is Dead. Long Live IF., by Joshua Houk
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Reaction/recap/wrap-up for the 2014 Annual Interactive Fiction Competition... in Twine. The author discusses their reactions to the 2014 IFComp with their 10 year younger self who had just started writing reviews of the competition.

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Recommended Lists

When in Rome 2: Far from Home appears in the following Recommended Lists:

Active Non-player Characters by Emily Short
Games which make use of non-player characters that have a great deal of independence, often moving around and acting on their own, or taking the lead in conversation. Some of these are more successful than others, but all are likely to...


The following polls include votes for When in Rome 2: Far from Home:

AI developments, particularly NPC-AI by breslin
Doesn't need to be satisfying as a conventional game, but must be interesting as an experiment. The idea being that AI work in IF is something that still needs work. Name the games you think which are contributing to this area of genre...

Best Short Games (5-60 minutes) by Sasha Davidovna
I'm pretty new to IF and am having a lot of fun, but in between a toddler and a job and other real life stuff, I'm having trouble finding time to finish many of the longer games I want to play. Can you please recommend me some fun and/or...

Solved without Hints by joncgoodwin
I'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least) solved completely without recourse to hints, walkthroughs, etc.

See all polls with votes for this game


This is version 8 of this page, edited by Shin on 23 October 2016 at 1:49pm. - View Update History - Edit This Page - Add a News Item