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Building the Right Stuff

by Laura Mitchell

2014

(based on 7 ratings)
1 review

About the Story

Nobody likes to mention that space is boring, that's why the OC are willing to pay so much to send you into the great black to press a few buttons. At least they've given you a nice new AI to help you with your mission, although why they want this quadrant to be investigated so fully doesn't quite make sense...

An interactive short story where you have to look beyond the mission.


Game Details


Awards

33rd Place - 20th Annual Interactive Fiction Competition (2014)

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3 of 3 people found the following review helpful:
A graphical windows game about exploring space, June 26, 2019
by MathBrush
Related reviews: about 1 hour

This is a graphical game where you click on text buttons to control a spaceship. You find planets and see if they support life.

I've rated the game on the following 5 criteria:

-Polish. The game relies heavily on a graphical interface, but I feel that interface could be tuned up, especially with faster transitions and back buttons that only go back one step in a menu.

-Descriptiveness. Most of the descriptions are fairly plain.

-Interactivity. The slowness is frustrating, and the game's overall pace drags out.

-Emotional Impact. The pace lessened any impact I would have felt.

-Would I replay? No.

I'd love to see a new game from this author, though.

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