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Polished but fails to entertain, August 24, 2015by dutchmule "Halothane" isn't about the story, according to its own author; it's more of a collection of scenes, tied together very loosely by a premice that's kind of interesting. You have to know this before playing, or you'll get frustrated; i kept looking for clues or connections, even just thematic connections, to know how those scenes were going to tie together in the end, but they don't, and it was a letdown for me. Setting up very different scenes and have the player scratch their heads for connections is awesome if you are able to resolve it and have some unexpected yet coherent thing that ties it up together; it feels like a magic trick and blows the reader's mind! (See the structure of Photopia, more generally of an Harold.) There were a few connections (hospital, red liquids, etc) which made me hope for everything tying together somehow, but then nothing happened and it felt like the author made me waste my energy/attention/investment in the game. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Christina Nordlander, August 24, 2015 - Reply I think you put your finger on everything bad and good about this game. I was originally going to put a long paragraph here, but I guess I'd better save it for my own review. To sum up, I found the game well-written and interesting, but frustrating: not because of difficult puzzles, but because I didn't know what was going on or what the end goal was. My favourite part by far was the Old West town. That section alone made the game worth playing. However, I still couldn't say what the ultimate point was. dutchmule, August 25, 2015 - Reply Thanks! I'm glad to see that I'm not the only one to feel like that. Would gladly read your review too! The Old West town is fun indeed! I think I prefer the hotel just for what the receptionist tells you, but yeah, no idea how to connect it to the rest of the game. |