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Post-comp release
latest release
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
Story File
original competition entry
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
Solution (text)
This is a pseudo-format used to represent download adviser records that apply to multiple formats.
Walkthrough and map
Verbose walkthrough and map by David Welbourn.

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Tower

by Simon Deimel profile

Surreal
2014

(based on 10 ratings)
1 member review

About the Story

Out of the blue, and into the blue. And there you are, in a chamber, trying to find out what is going on. Everything is so unreal... what has happened to you? TOWER is a short interactive fiction with surreal elements.

Game Details

Language: English (en)
First Publication Date: October 1, 2014
Current Version: 1
License: Freeware
Development System: Inform 7
Forgiveness Rating: Merciful
IFID: 248B769B-DF35-4C22-8831-6C8BFEDAFDED
TUID: ny2i4ekxsbefa4m4

Awards

21st Place - 20th Annual Interactive Fiction Competition (2014)

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Member Reviews

5 star:
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4 star:
(1)
3 star:
(3)
2 star:
(5)
1 star:
(1)
Average Rating:
Number of Reviews: 1
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1 of 1 people found the following review helpful:
A short game of keys and doors and a dragon, June 3, 2016
Tower was the second game entered by Simon Deimel in ifcomp 2014, and to be honest, I prefer Enigma, a well-written drama.

This game, Tower, leans heavily on classic IF tropes: locked doors and keys, amnesia, a dragon, an unusual combination lock, a generic fantasy setting. The descriptions are spare, but everything runs fairly smoothly.

Still, I wouldn't mind playing this game again. It's fun wandering around and trying everything.

If you enjoyed Tower...

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Polls

The following polls include votes for Tower:

Vertical Games by A. Johanna DeNiro
Looking for games that really explore verticality, which go up (way up) in their setting. Human-made structures in particular: towers, skyscrapers, radio antennae. Games that figuratively can make you feel dizzy, particularly after a...

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This is version 9 of this page, edited by David Welbourn on 19 June 2015 at 11:05pm. - View Update History - Edit This Page - Add a News Item