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About the StoryJun lives on a bench in Edogawa Park. He's come to know the neighborhood, and it unsettles him when one of the daily commuters disappears: Ms. Ishii, a schoolteacher. Why did she go missing, and why is no one else looking for her?
An interactive short story with three possible endings.
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Number of Reviews: 5
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Most Helpful Member Reviews
The author's understanding of Japanese culture mixed with photos of Japanese streets creates a sense of authenticity and immersion.
The setting is fresh and well fleshed out. As a game, Lost and Found sucks as it's just a gamebook with merely a handfull of choices to make. But the writing is good, the story is good, the pacing is good, and so it's a good read. Done in 15 minutes, but it's exciting and emotionally affecting. Recommended for people who love fresh settings and who don't expect a game to be an actual game.
An intriguing short story about a missing woman in Japan, September 19, 2018
I gave this game/story 5 stars based on my criteria:
-Polish. The writing is smooth, the images add to the story, and the structure seems thought-out.
-Interactivity. I wanted to pursue the main thread of the story but feel like I had some investment. This game is fairly linear and branches in some "do you want to win or not win?" kind of ways. But it worked for me.
-Descriptive writing. This story is vivid and very descriptive.
-Emotional impact. I found the story effective from two angles: one about a man showing concern for a fellow human, and another angle where the protagonist is a deeply concerning example of a man believing that he has the privilege to become obsessed with and interfere with a woman's life.
-I would play this again.
See All 5 Member Reviews
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